Package artisynth.core.gui.editorManager

Interface Summary
Command  
 

Class Summary
AddComponentAgent<E extends ModelComponent> A base class used to create agents for adding components.
AddComponentsCommand  
AttachParticleAgent Responsible for attaching particles to each other within a mech model
AttachParticleBodyAgent Responsible for attaching particles to each other within a mech model
AttachParticleFemAgent Responsible for attaching particles to each other within a mech model
AxialSpringAgent<C extends AxialSpring> Responsible for adding AxialSprings to a MechModel.
ComponentListWidget<E extends ModelComponent>  
DefaultCollisionsDialog Responsible for editing collsion settings within a MechModel.
DetachParticlesCommand  
DuplicateAgent This class is responsible for duplicating selections of components.
EditActionMap  
EditingAgent This is the base class for all EditWidgets.
EditorBase This is the base class for all other component Editors.
EditorManager This class is responsible for managing the editing of components.
EditorUtils This class contains methods that all Edit Widgets and Editors can access and use.
ExcitationTargetAgent  
Fem3dMarkerAgent Responsible for adding FemMarkers to a FemModel3d
FemModel3dAgent  
FemModel3dEditor This class is responsible for knowing which components can be added to a FemModel3d.
FemMuscleModelEditor  
FrameBasedEditingAgent  
FrameMarkerAgent Responsible for adding FrameMarkers to a MechModel.
FrameMarkerEditor Provides editing actions for FrameMarker
GeometryInertiaPanel A panel that allows an application to select a specified mesh geometry.
JListTest  
MechModelAgent Responsible for adding MechModels to a RootModel
MechModelEditor Provides editing actions for MechModel
MeshBodyEditor This class is responsible for actions associated with a MeshComopnent.
MotionTargetComponentAgent  
MoveFibresCommand  
MuscleBundleEditor  
MuscleEditor This class is responsible for actions associated with a Muscle.
MuscleElementAgent Responsible for adding Muscles to a Model.
MuscleExciterEditor This class is responsible for actions associated with a MuscleExciter.
MuscleFibreAgent Responsible for adding Muscles to a Model.
ParticleAgent Responsible for adding Particles to a MechModel.
RemoveAddCommand  
RemoveComponentsCommand  
RigidBodyAgent  
RigidBodyConnectorAgent Responsible for adding RigidBodyConnectors to a MechModel.
RigidBodyConnectorEditor Provides editing actions for RigidBodyConnector
RigidBodyEditor This class is responsible for actions associated with a RigidBody.
RigidBodyGeometryAgent  
RootModelEditor Provides editing actions for MechModel
SetCollisionsCommand  
SetCollisionsDialog Responsible for editing collsion settings within a MechModel.
SetDefaultCollisionsCommand  
TracingProbePanel  
TrackingControllerEditor This class is responsible for actions associated with a MuscleExciter.
TransformComponentsCommand  
UndoManager