, order is not guaranteed.
The zOrder is read from render properties if the GLRenderable is an instance
of HasRenderProps. Otherwise, a zOrder can be specified in
add(GLRenderable,int)
, or is assumed to be 0.
- Author:
- Antonio
Method Summary |
boolean |
add(GLRenderable e)
Adds an element to this set, sorted ascending by the zOrder parameter
if exists (otherwise assumed zOrder = 0). |
boolean |
add(GLRenderable e,
int zOrder)
Adds an element to this set, sorted ascending by the zOrder parameter
if exists. |
boolean |
addAll(java.util.Collection<? extends GLRenderable> c)
Adds all elements in c to this set. |
void |
clear()
Clears all elements from this set |
boolean |
contains(java.lang.Object o)
Determines whether the set contains a specified object |
boolean |
containsAll(java.util.Collection<?> c)
Returns true if this set contains all elements in the
supplied collection |
GLRenderable |
first()
Gets the first element in the set |
GLRenderable |
get(int index)
|
boolean |
isEmpty()
Returns true if set is empty |
java.util.Iterator<GLRenderable> |
iterator()
Returns an iterator for looping through elements |
GLRenderable |
last()
Gets the last element in the set |
int |
numSelectionQueriesNeeded()
Returns the maximum number of selection queries required for all
renderables in this list. |
GLRenderable |
remove(int idx)
|
boolean |
remove(java.lang.Object o)
Removes an element from this set |
boolean |
removeAll(java.util.Collection<?> c)
Removes all elements in this set that are found in
c . |
boolean |
retainAll(java.util.Collection<?> c)
Retains only the elements that are also found in the collection
c , essentially performing an intersection. |
void |
setIncrement(int inc)
Sets the size to grow the array when we read capacity |
int |
size()
Returns the number of elements in the set |
GLRenderable[] |
toArray()
Returns a copy of the GLRenderable array |
|
toArray(T[] a)
Fills an array with the current sorted GLRenderables. |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface java.util.Collection |
equals, hashCode |
defaultCapacity
public static int defaultCapacity
defaultIncrement
public static int defaultIncrement
SortedRenderableList
public SortedRenderableList(int initialCapacity)
- Constructs an empty list with the specified initial capacity.
- Parameters:
initialCapacity
- the initial capacity of the list
SortedRenderableList
public SortedRenderableList()
- Constructs an empty list with an initial capacity of ten.
SortedRenderableList
public SortedRenderableList(java.util.Collection<? extends GLRenderable> c)
- Constructs a set containing the elements of the specified
collection.
- Parameters:
c
- the collection whose elements are to be placed into this list
- Throws:
java.lang.NullPointerException
- if the specified collection is null
numSelectionQueriesNeeded
public int numSelectionQueriesNeeded()
- Returns the maximum number of selection queries required for all
renderables in this list. This number is needed by viewer-based selection
software.
setIncrement
public void setIncrement(int inc)
- Sets the size to grow the array when we read capacity
- Parameters:
inc
-
size
public int size()
- Returns the number of elements in the set
- Specified by:
size
in interface java.util.Collection<GLRenderable>
isEmpty
public boolean isEmpty()
- Returns true if set is empty
- Specified by:
isEmpty
in interface java.util.Collection<GLRenderable>
contains
public boolean contains(java.lang.Object o)
- Determines whether the set contains a specified object
- Specified by:
contains
in interface java.util.Collection<GLRenderable>
iterator
public java.util.Iterator<GLRenderable> iterator()
- Returns an iterator for looping through elements
- Specified by:
iterator
in interface java.lang.Iterable<GLRenderable>
- Specified by:
iterator
in interface java.util.Collection<GLRenderable>
toArray
public GLRenderable[] toArray()
- Returns a copy of the GLRenderable array
- Specified by:
toArray
in interface java.util.Collection<GLRenderable>
toArray
public <T> T[] toArray(T[] a)
- Fills an array with the current sorted GLRenderables. A new array
is created if '
a
' is too small.
- Specified by:
toArray
in interface java.util.Collection<GLRenderable>
- Parameters:
a
-
add
public boolean add(GLRenderable e)
- Adds an element to this set, sorted ascending by the zOrder parameter
if exists (otherwise assumed zOrder = 0). For equal zOrders, the
original order is maintained (stable sort).
- Specified by:
add
in interface java.util.Collection<GLRenderable>
add
public boolean add(GLRenderable e,
int zOrder)
- Adds an element to this set, sorted ascending by the zOrder parameter
if exists. For equal zOrders, the original order is maintained
(stable sort).
remove
public boolean remove(java.lang.Object o)
- Removes an element from this set
- Specified by:
remove
in interface java.util.Collection<GLRenderable>
remove
public GLRenderable remove(int idx)
containsAll
public boolean containsAll(java.util.Collection<?> c)
- Returns true if this set contains all elements in the
supplied collection
- Specified by:
containsAll
in interface java.util.Collection<GLRenderable>
addAll
public boolean addAll(java.util.Collection<? extends GLRenderable> c)
- Adds all elements in
c
to this set. Always returns true;
- Specified by:
addAll
in interface java.util.Collection<GLRenderable>
retainAll
public boolean retainAll(java.util.Collection<?> c)
- Retains only the elements that are also found in the collection
c
, essentially performing an intersection. Returns true
if the collection is modified
- Specified by:
retainAll
in interface java.util.Collection<GLRenderable>
removeAll
public boolean removeAll(java.util.Collection<?> c)
- Removes all elements in this set that are found in
c
. Returns true if the set is modified.
- Specified by:
removeAll
in interface java.util.Collection<GLRenderable>
clear
public void clear()
- Clears all elements from this set
- Specified by:
clear
in interface java.util.Collection<GLRenderable>
first
public GLRenderable first()
- Gets the first element in the set
last
public GLRenderable last()
- Gets the last element in the set
get
public GLRenderable get(int index)