artisynth.core.renderables
Class VertexComponent

java.lang.Object
  extended by artisynth.core.modelbase.ModelComponentBase
      extended by artisynth.core.modelbase.RenderableComponentBase
          extended by artisynth.core.renderables.VertexComponent
All Implemented Interfaces:
ModelComponent, RenderableComponent, ScalableUnits, TransformableGeometry, java.lang.Cloneable, HasProperties, HierarchyNode, GLRenderable, GLSelectable, HasRenderProps, Renderable, RenderablePoint, Scannable

public class VertexComponent
extends RenderableComponentBase
implements RenderablePoint, TransformableGeometry, ScalableUnits


Nested Class Summary
 
Nested classes/interfaces inherited from interface artisynth.core.modelbase.ModelComponent
ModelComponent.NavpanelVisibility
 
Field Summary
static PropertyList myProps
           
 
Fields inherited from class artisynth.core.modelbase.ModelComponentBase
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNames
 
Fields inherited from interface maspack.render.GLRenderable
TRANSLUCENT, TWO_DIMENSIONAL
 
Fields inherited from interface artisynth.core.util.TransformableGeometry
ARTICULATED, SIMULATING
 
Constructor Summary
VertexComponent(Vertex3d vtx)
           
 
Method Summary
 PropertyList getAllPropertyInfo()
          Returns a list giving static information about all properties exported by this object.
 Point3d getPosition()
           
 float[] getRenderCoords()
           
 Vertex3d getVertex()
           
 void prerender(RenderList list)
          Prepare for rendering, and potentially add itself to a list to be drawn by a GLRenderer.
 void render(GLRenderer renderer, int flags)
          Render this object using Open GL via the JOGL.
 void scaleDistance(double s)
          Scales all distance coordinates.
 void scaleMass(double s)
          Scales all mass units.
 void setPosition(Point3d pnt)
           
 void transformGeometry(AffineTransform3dBase X)
          Applies an affine transformation to the geometry of this object.
 void transformGeometry(AffineTransform3dBase X, TransformableGeometry topObject, int flags)
          Applies an affine transformation to the geometry of this object.
 void updateBounds(Point3d pmin, Point3d pmax)
          Update the minimum and maximum points for this object.
 
Methods inherited from class artisynth.core.modelbase.RenderableComponentBase
copy, createRenderProps, getRenderHints, getRenderProps, getSelection, isSelectable, numSelectionQueriesNeeded, setRenderProps, updateRenderProps
 
Methods inherited from class artisynth.core.modelbase.ModelComponentBase
checkFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getChildren, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, hasState, isFixed, isMarked, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setSelected, updateReferences, write
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 
Methods inherited from interface maspack.render.RenderablePoint
isSelected
 
Methods inherited from interface maspack.render.GLSelectable
getSelection, isSelectable, numSelectionQueriesNeeded
 
Methods inherited from interface maspack.render.GLRenderable
getRenderHints
 
Methods inherited from interface maspack.render.HasRenderProps
createRenderProps, getRenderProps, setRenderProps
 
Methods inherited from interface artisynth.core.modelbase.ModelComponent
connectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, postscan, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, updateReferences
 
Methods inherited from interface maspack.properties.HasProperties
getProperty
 
Methods inherited from interface maspack.properties.HierarchyNode
getChildren, hasChildren
 
Methods inherited from interface maspack.util.Scannable
isWritable, write
 

Field Detail

myProps

public static PropertyList myProps
Constructor Detail

VertexComponent

public VertexComponent(Vertex3d vtx)
Method Detail

getAllPropertyInfo

public PropertyList getAllPropertyInfo()
Description copied from interface: HasProperties
Returns a list giving static information about all properties exported by this object.

Specified by:
getAllPropertyInfo in interface HasProperties
Overrides:
getAllPropertyInfo in class ModelComponentBase
Returns:
static information for all exported properties

getVertex

public Vertex3d getVertex()

prerender

public void prerender(RenderList list)
Description copied from interface: GLRenderable
Prepare for rendering, and potentially add itself to a list to be drawn by a GLRenderer.

Specified by:
prerender in interface GLRenderable
Overrides:
prerender in class RenderableComponentBase

render

public void render(GLRenderer renderer,
                   int flags)
Description copied from interface: GLRenderable
Render this object using Open GL via the JOGL.

Specified by:
render in interface GLRenderable
Specified by:
render in class RenderableComponentBase
Parameters:
renderer - renderer object which is used to perform the rendering. Provides pointers to GL and GLU, along with helper functions.
flags - supplies flags that may be used to control different aspects of the rendering. Flags are defined in GLRenderer and currently include GLRenderer.SELECTED, GLRenderer.VERTEX_COLORING, GLRenderer.HSV_COLOR_INTERPOLATION, GLRenderer.SORT_FACES, and GLRenderer.CLEAR_MESH_DISPLAY_LISTS.

transformGeometry

public void transformGeometry(AffineTransform3dBase X,
                              TransformableGeometry topObject,
                              int flags)
Description copied from interface: TransformableGeometry
Applies an affine transformation to the geometry of this object. If recursively invoked within a component hierarchy, then topComponent should be the component for which the method was initially invoked. The variable flags provides information about the context in which the transformation is being applied. At present, the available flags are TransformableGeometry.SIMULATING and TransformableGeometry.ARTICULATED.

Specified by:
transformGeometry in interface TransformableGeometry
Parameters:
X - affine transformation
topObject - component on which the method was initially invoked
flags - provides information about the context in which the transformation is being applied.

transformGeometry

public void transformGeometry(AffineTransform3dBase X)
Description copied from interface: TransformableGeometry
Applies an affine transformation to the geometry of this object. This method should be equivalent to
 transformGeometry (X, this, 0);
 

Specified by:
transformGeometry in interface TransformableGeometry
Parameters:
X - affine transformation

scaleDistance

public void scaleDistance(double s)
Description copied from interface: ScalableUnits
Scales all distance coordinates.

Specified by:
scaleDistance in interface ScalableUnits
Parameters:
s - scaling factor

scaleMass

public void scaleMass(double s)
Description copied from interface: ScalableUnits
Scales all mass units.

Specified by:
scaleMass in interface ScalableUnits
Parameters:
s - scaling factor

getRenderCoords

public float[] getRenderCoords()
Specified by:
getRenderCoords in interface RenderablePoint

updateBounds

public void updateBounds(Point3d pmin,
                         Point3d pmax)
Description copied from interface: GLRenderable
Update the minimum and maximum points for this object. In an x-y-z coordinate system with x directed to the right and y directed upwards, the minimum and maximum points can be thought of as defining the left-lower-far and right-upper-near corners of a bounding cube. This method should only reduce the elements of the minimum point and increase the elements of the maximum point, since it may be used as part of an iteration to determine the bounding cube for several different objects.

Specified by:
updateBounds in interface GLRenderable
Overrides:
updateBounds in class RenderableComponentBase
Parameters:
pmin - minimum point
pmax - maximum point

getPosition

public Point3d getPosition()

setPosition

public void setPosition(Point3d pnt)