maspack.util
Interface Disposable

All Known Subinterfaces:
MechSystemModel, Model, PropertyWindow
All Known Implementing Classes:
AddComponentAgent, AffineTransformWidget, ArticulatedBeamBody, ArticulatedDemo, ArticulatedFem, AttachDemo, AttachedBeamDemo, AttachParticleAgent, AttachParticleBodyAgent, AttachParticleFemAgent, AutoCompleteStringField, AxialSpringAgent, AxisAngleField, BlockTest, BooleanSelector, ClassField, ColorBar, ColoredFemBeam3d, ColorSelector, CompliantConstraintDemo, ComponentField, ComponentPropertyField, CompositePropertyPanel, CompositePropertyWidget, ConstrainedParticle, ControlPanel, CoupledSolveDemo, DefaultCollisionsDialog, DoubleArmDemo, DoubleField, DoubleFieldSlider, DoubleIntervalField, DoubleSelector, DoubleSlider, EnumSelector, ExcitationTargetAgent, ExpandablePropertyPanel, FallingSkull, Fem3dBlock, Fem3dMarkerAgent, FemBeam3d, FemBeamMech, FemCollision, FemFrictionBeam, FemModel, FemModel3d, FemModel3dAgent, FemMuscleArm, FemMuscleDemo, FemMuscleModel, FemSingleTet, FemSkinDemo, FemSphere, FileNameField, FishDemo, FrameBasedEditingAgent, FrameMarkerAgent, FrameSpringDemo, GeometryInertiaPanel, GridDisplay, GridResolutionField, Hex3dBlock, HexBeam3d, HexFrame, HexIncompress, HexSheet, HudPrintStream, HydrostatDemo, HydrostatInvDemo, HydrostatModel, HydrostatTubeDemo, IntegerField, IntegerFieldSlider, IntegerIntervalField, IntegerMultiField, IntegerSelector, IntegerSlider, LabeledComboBox, LabeledComponent, LabeledComponentBase, LabeledComponentPanel, LabeledControl, LabeledControlVoidDemo, LabeledMultiTextField, LabeledPanel, LabeledTextField, LabeledToggleButton, LaymanBowl, LaymanDemo, LaymanModel, LegendDisplay, LockingDemo, LumbarSpringDemo, MassSpringDemo, MechModel, MechModelAgent, MechModelCollide, MechModelDemo, MechSystemBase, MFreeModel3d, MFreeMuscleModel, ModelBase, ModelBaseOld, ModelComponentSelector, MotionTargetComponentAgent, MouseClickField, MultiMuscleDemo, MultiSpringDemo, MuscleArm, MuscleElementAgent, MuscleFibreAgent, NetDemo, ParticleAgent, PlanarConnectorDemo, PlaneConstrainedFem, PointForceDemo, PointModel, PointModel1d, PointModel2d, PointModel3d, PointToPointMuscle, PropertyDialog, PropertyField, PropertyFrame, PropertyPanel, PuddleDemo, PuppetDemo, QuadFishDemo, RectangleField, RenderableModelBase, RenderableModelBaseOld, RenderPropsDialog, RenderPropsPanel, RigidBodyAgent, RigidBodyCollision, RigidBodyConnectorAgent, RigidBodyDemo, RigidBodyGeometryAgent, RigidTentacle, RigidTransformWidget, RobustCube, RollPitchJointDemo, RootModel, ScaleField, SegmentedPlaneDemo, SelectableComponentPanel, SelfCollision, SetCollisionsDialog, SheetDemo, SimpleCollide, SingleHex, SinglePyramid, SingleQuadhex, SingleQuadpyramid, SingleQuadtet, SingleQuadwedge, SingleTet, SingleWedge, SkinDemo, SkullParticles, SphericalJointDemo, SpongeDemo, SpongeModel, SpringMeshDemo, StringField, StringSelector, SymmetricMatrix3dField, Tentacle, TetBeam3d, TextComponent2d, TextComponent3d, TextComponentBase, TextLabeller3d, TracingProbePanel, VariableVectorField, VectorField, VectorMultiField, ViscousBeam

public interface Disposable

Describes any entity that might require external diposal.


Method Summary
 void dispose()
           
 

Method Detail

dispose

void dispose()