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Interface Summary | |
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Command |
Class Summary | |
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AddComponentAgent<E extends ModelComponent> | A base class used to create agents for adding components. |
AddComponentsCommand | |
AttachParticleAgent | Responsible for attaching particles to each other within a mech model |
AttachParticleBodyAgent | Responsible for attaching particles to each other within a mech model |
AttachParticleFemAgent | Responsible for attaching particles to each other within a mech model |
AxialSpringAgent<C extends AxialSpring> | Responsible for adding AxialSprings to a MechModel. |
ComponentListWidget<E extends ModelComponent> | |
DefaultCollisionsDialog | Responsible for editing collsion settings within a MechModel. |
DetachParticlesCommand | |
DuplicateAgent | This class is responsible for duplicating selections of components. |
EditActionMap | |
EditingAgent | This is the base class for all EditWidgets. |
EditorBase | This is the base class for all other component Editors. |
EditorManager | This class is responsible for managing the editing of components. |
EditorUtils | This class contains methods that all Edit Widgets and Editors can access and use. |
ExcitationTargetAgent | |
Fem3dMarkerAgent | Responsible for adding FemMarkers to a FemModel3d |
FemModel3dAgent | |
FemModel3dEditor | This class is responsible for knowing which components can be added to a FemModel3d. |
FemMuscleModelEditor | |
FrameBasedEditingAgent | |
FrameMarkerAgent | Responsible for adding FrameMarkers to a MechModel. |
FrameMarkerEditor | Provides editing actions for FrameMarker |
GeometryInertiaPanel | A panel that allows an application to select a specified mesh geometry. |
JListTest | |
MechModelAgent | Responsible for adding MechModels to a RootModel |
MechModelEditor | Provides editing actions for MechModel |
MeshBodyEditor | This class is responsible for actions associated with a MeshComopnent. |
MotionTargetComponentAgent | |
MoveFibresCommand | |
MuscleBundleEditor | |
MuscleEditor | This class is responsible for actions associated with a Muscle. |
MuscleElementAgent | Responsible for adding Muscles to a Model. |
MuscleExciterEditor | This class is responsible for actions associated with a MuscleExciter. |
MuscleFibreAgent | Responsible for adding Muscles to a Model. |
ParticleAgent | Responsible for adding Particles to a MechModel. |
RemoveAddCommand | |
RemoveComponentsCommand | |
RigidBodyAgent | |
RigidBodyConnectorAgent | Responsible for adding RigidBodyConnectors to a MechModel. |
RigidBodyConnectorEditor | Provides editing actions for RigidBodyConnector |
RigidBodyEditor | This class is responsible for actions associated with a RigidBody. |
RigidBodyGeometryAgent | |
RootModelEditor | Provides editing actions for MechModel |
SetCollisionsCommand | |
SetCollisionsDialog | Responsible for editing collsion settings within a MechModel. |
SetDefaultCollisionsCommand | |
TracingProbePanel | |
TrackingControllerEditor | This class is responsible for actions associated with a MuscleExciter. |
TransformComponentsCommand | |
UndoManager |
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