public class FaceComponent extends RenderableComponentBase
ModelComponent.NavpanelVisibility
Modifier and Type | Field and Description |
---|---|
static PropertyList |
myProps |
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNames
TRANSLUCENT, TWO_DIMENSIONAL
Constructor and Description |
---|
FaceComponent(Face f) |
Modifier and Type | Method and Description |
---|---|
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
Face |
getFace() |
void |
prerender(RenderList list)
Prepare for rendering, and potentially add itself to a list to be drawn
by a GLRenderer.
|
void |
render(GLRenderer renderer,
int flags)
Render this object using Open GL via the JOGL.
|
copy, createRenderProps, getRenderHints, getRenderProps, getSelection, isSelectable, numSelectionQueriesNeeded, setRenderProps, updateBounds, updateRenderProps
checkFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getChildren, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, hasState, isFixed, isMarked, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setSelected, updateReferences, write
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
connectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, postscan, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, updateReferences
getProperty
getChildren, hasChildren
isWritable, write
public static PropertyList myProps
public FaceComponent(Face f)
public PropertyList getAllPropertyInfo()
HasProperties
getAllPropertyInfo
in interface HasProperties
getAllPropertyInfo
in class ModelComponentBase
public Face getFace()
public void prerender(RenderList list)
GLRenderable
prerender
in interface GLRenderable
prerender
in class RenderableComponentBase
public void render(GLRenderer renderer, int flags)
GLRenderable
render
in interface GLRenderable
render
in class RenderableComponentBase
renderer
- renderer object which is used to perform the rendering. Provides pointers
to GL and GLU, along with helper functions.flags
- supplies flags that may be used to control different
aspects of the rendering. Flags are defined in GLRenderer
and currently include
GLRenderer.SELECTED
,
GLRenderer.VERTEX_COLORING
,
GLRenderer.HSV_COLOR_INTERPOLATION
,
GLRenderer.SORT_FACES
, and
GLRenderer.CLEAR_MESH_DISPLAY_LISTS
.