public class MFreeMuscleElementDesc extends RenderableComponentBase implements AuxiliaryMaterial, ExcitationComponent, ScalableUnits, TransformableGeometry
ExcitationComponent.CombinationRule
ModelComponent.NavpanelVisibility
Modifier and Type | Field and Description |
---|---|
static PropertyList |
myProps |
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNames
ARTICULATED, SIMULATING
TRANSLUCENT, TWO_DIMENSIONAL
Constructor and Description |
---|
MFreeMuscleElementDesc() |
MFreeMuscleElementDesc(MFreeElement3d elem,
Vector3d dir) |
Modifier and Type | Method and Description |
---|---|
void |
addExcitationSource(ExcitationComponent ex)
Adds a new excitation source to this Excitable, with an assumed gain of
1.
|
void |
addExcitationSource(ExcitationComponent ex,
double gain)
Adds a new excitation source to this Excitable with a specified gain.
|
void |
computeStress(SymmetricMatrix3d sigma,
SolidDeformation def,
IntegrationPoint3d pt,
IntegrationData3d dt,
FemMaterial baseMat) |
void |
computeTangent(Matrix6d D,
SymmetricMatrix3d stress,
SolidDeformation def,
IntegrationPoint3d pt,
IntegrationData3d dt,
FemMaterial baseMat) |
void |
connectToHierarchy()
Called by the system after this component is added to the
component hierarchy (i.e., when it is added as a child of another
CompositeComponent).
|
void |
disconnectFromHierarchy()
Called by the system after this component is removed from the component
hierarchy (i.e., when it is removed as a child of its parent).
|
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
ExcitationComponent.CombinationRule |
getCombinationRule()
Return the combination rule for excitations.
|
double |
getDefaultActivationWeight()
Returns the default weight that should be used when this excitation
component is being used for inverse actuation control.
|
Vector3d |
getDirection() |
Vector3d[] |
getDirections() |
MFreeElement3d |
getElement() |
double |
getExcitation()
Returns the primary excitation for this component.
|
double |
getExcitationGain(ExcitationComponent ex)
Gets the gain for an excitation source in this component.
|
MuscleMaterial |
getMuscleMaterial() |
double |
getNetExcitation()
Returns the net excitation for this Excitable.
|
void |
getSoftReferences(java.util.List<ModelComponent> refs)
Appends all soft references for this component to a list.
|
boolean |
hasSymmetricTangent() |
void |
initialize(double t)
Called from within the model's
initialize() method. |
void |
interpolateDirection(DelaunayInterpolator interp,
Vector3d[] restDirs) |
boolean |
isInvertible() |
void |
prerender(RenderList list)
Prepare for rendering, and potentially add itself to a list to be drawn
by a GLRenderer.
|
void |
printElementReference(java.io.PrintWriter pw,
CompositeComponent ancestor) |
boolean |
removeExcitationSource(ExcitationComponent ex)
Removes an excitation source from this Excitable.
|
void |
render(GLRenderer renderer,
int flags)
Render this object using Open GL via the JOGL.
|
void |
scaleDistance(double s)
Scales all distance coordinates.
|
void |
scaleMass(double s)
Scales all mass units.
|
boolean |
scanItem(ReaderTokenizer rtok,
java.util.Deque<ScanToken> tokens) |
void |
setCombinationRule(ExcitationComponent.CombinationRule rule)
Sets the rule for combining excitations.
|
void |
setDirection(Vector3d dir) |
void |
setDirections(Vector3d[] dirs)
Sets a list of directions for this MuscleElementDesc, one for each
integration point in the element.
|
void |
setElement(MFreeElement3d elem) |
void |
setExcitation(double a)
Sets the primary excitation for this component.
|
boolean |
setExcitationGain(ExcitationComponent ex,
double gain)
Sets the gain for an excitation source in this component.
|
void |
setMuscleMaterial(MuscleMaterial mat) |
void |
transformGeometry(AffineTransform3dBase X)
Applies an affine transformation to the geometry of this object.
|
void |
transformGeometry(AffineTransform3dBase X,
TransformableGeometry topObject,
int flags)
Applies an affine transformation to the geometry of this object.
|
void |
updateBounds(Point3d pmin,
Point3d pmax)
Update the minimum and maximum points for this object.
|
void |
updateReferences(boolean undo,
java.util.Deque<java.lang.Object> undoInfo)
May be called by the system if any of the soft references for
this component are removed from the the component hierarchy.
|
void |
writeItems(java.io.PrintWriter pw,
NumberFormat fmt,
CompositeComponent ancestor) |
copy, createRenderProps, getRenderHints, getRenderProps, getSelection, isSelectable, numSelectionQueriesNeeded, setRenderProps, updateRenderProps
checkFlag, checkName, checkNameUniqueness, clearFlag, clone, createTempFlag, getChildren, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, hasChildren, hasState, isFixed, isMarked, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setSelected, write
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, postscan, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected
getProperty
getChildren, hasChildren
isWritable, write
public static PropertyList myProps
public MFreeMuscleElementDesc()
public MFreeMuscleElementDesc(MFreeElement3d elem, Vector3d dir)
public PropertyList getAllPropertyInfo()
HasProperties
getAllPropertyInfo
in interface HasProperties
getAllPropertyInfo
in class ModelComponentBase
public void setDirection(Vector3d dir)
public Vector3d getDirection()
public void setDirections(Vector3d[] dirs)
setDirection(maspack.matrix.Vector3d)
. If a
particular direction is null
, then no stress will be applied
at the corresponding integration point. Supplying a null
value for dirs
will disable per-integration point
directions.public Vector3d[] getDirections()
public MuscleMaterial getMuscleMaterial()
public void setMuscleMaterial(MuscleMaterial mat)
public boolean isInvertible()
isInvertible
in interface AuxiliaryMaterial
public double getExcitation()
getExcitation
in interface ExcitationComponent
public void initialize(double t)
initialize()
method.initialize
in interface RequiresInitialize
t
- initialization time (seconds)public void setExcitation(double a)
setExcitation
in interface ExcitationComponent
a
- excitation valuepublic void setCombinationRule(ExcitationComponent.CombinationRule rule)
setCombinationRule
in interface ExcitationComponent
rule
- rule for combining excitationspublic ExcitationComponent.CombinationRule getCombinationRule()
getCombinationRule
in interface ExcitationComponent
public void addExcitationSource(ExcitationComponent ex)
addExcitationSource
in interface ExcitationComponent
ex
- excitatation source to be addedpublic void addExcitationSource(ExcitationComponent ex, double gain)
addExcitationSource
in interface ExcitationComponent
ex
- excitatation source to be addedgain
- gain for the sourcepublic boolean removeExcitationSource(ExcitationComponent ex)
removeExcitationSource
in interface ExcitationComponent
ex
- excitatation source to be removedpublic double getExcitationGain(ExcitationComponent ex)
getExcitationGain
in interface ExcitationComponent
ex
- excitatation source whose gain is to be queriedpublic boolean setExcitationGain(ExcitationComponent ex, double gain)
setExcitationGain
in interface ExcitationComponent
ex
- excitatation source whose gain is to be modifiedgain
- new gain for the sourcepublic double getNetExcitation()
getNetExcitation
in interface ExcitationComponent
public void getSoftReferences(java.util.List<ModelComponent> refs)
updateReferences()
method will
be called to update its internal reference information.getSoftReferences
in interface ModelComponent
getSoftReferences
in class ModelComponentBase
refs
- list to which soft references are appendedpublic void updateReferences(boolean undo, java.util.Deque<java.lang.Object> undoInfo)
undo
equal to false
,
this component should then examine its soft references and
use ComponentUtils.isConnected()
to determine which of them have been disconnected from the hierarchy.
Disconnected references should be removed, and sufficient information
should be appended to undoInfo
to allow this update
to be undone if this method is called later with undo
equal to true
. When undoing an update, the undo
information should be removed from the front of undoInfo
.updateReferences
in interface ModelComponent
updateReferences
in class ModelComponentBase
undo
- if true
, indicates that the most
recent reference update should be undone, using the supplied
undo information.undoInfo
- if undo
is false
, should be used
to store information allowing the reference update to be undone.
Otherwise, if undo
is true
, then this
supplied information to undo the most recent update.public double getDefaultActivationWeight()
getDefaultActivationWeight
in interface ExcitationComponent
public void updateBounds(Point3d pmin, Point3d pmax)
GLRenderable
updateBounds
in interface GLRenderable
updateBounds
in class RenderableComponentBase
pmin
- minimum pointpmax
- maximum pointpublic void prerender(RenderList list)
GLRenderable
prerender
in interface GLRenderable
prerender
in class RenderableComponentBase
public void render(GLRenderer renderer, int flags)
GLRenderable
render
in interface GLRenderable
render
in class RenderableComponentBase
renderer
- renderer object which is used to perform the rendering. Provides pointers
to GL and GLU, along with helper functions.flags
- supplies flags that may be used to control different
aspects of the rendering. Flags are defined in GLRenderer
and currently include
GLRenderer.SELECTED
,
GLRenderer.VERTEX_COLORING
,
GLRenderer.HSV_COLOR_INTERPOLATION
,
GLRenderer.SORT_FACES
, and
GLRenderer.CLEAR_MESH_DISPLAY_LISTS
.public void computeTangent(Matrix6d D, SymmetricMatrix3d stress, SolidDeformation def, IntegrationPoint3d pt, IntegrationData3d dt, FemMaterial baseMat)
computeTangent
in interface AuxiliaryMaterial
public void computeStress(SymmetricMatrix3d sigma, SolidDeformation def, IntegrationPoint3d pt, IntegrationData3d dt, FemMaterial baseMat)
computeStress
in interface AuxiliaryMaterial
public boolean hasSymmetricTangent()
hasSymmetricTangent
in interface AuxiliaryMaterial
public void interpolateDirection(DelaunayInterpolator interp, Vector3d[] restDirs)
public MFreeElement3d getElement()
public void setElement(MFreeElement3d elem)
public void transformGeometry(AffineTransform3dBase X)
TransformableGeometry
transformGeometry (X, this, 0);
transformGeometry
in interface TransformableGeometry
X
- affine transformationpublic void transformGeometry(AffineTransform3dBase X, TransformableGeometry topObject, int flags)
TransformableGeometry
topComponent
should be the component for which the method
was initially invoked. The variable flags
provides
information about the context in which the transformation is
being applied. At present, the available flags are
TransformableGeometry.SIMULATING
and TransformableGeometry.ARTICULATED
.transformGeometry
in interface TransformableGeometry
X
- affine transformationtopObject
- component on which the method was initially invokedflags
- provides information about the context in which the
transformation is being applied.public void scaleDistance(double s)
ScalableUnits
scaleDistance
in interface ScalableUnits
s
- scaling factorpublic void scaleMass(double s)
ScalableUnits
scaleMass
in interface ScalableUnits
s
- scaling factorpublic void connectToHierarchy()
ModelComponentBase
When this method is called, ModelComponent.getParent()
will return
the new parent component; the system will have set this beforehand.
connectToHierarchy
in interface ModelComponent
connectToHierarchy
in class ModelComponentBase
public void disconnectFromHierarchy()
ModelComponentBase
When this
method is called, ModelComponent.getParent()
will still return this original
parent component; the system will set this to null
after.
disconnectFromHierarchy
in interface ModelComponent
disconnectFromHierarchy
in class ModelComponentBase
public void printElementReference(java.io.PrintWriter pw, CompositeComponent ancestor) throws java.io.IOException
java.io.IOException
public boolean scanItem(ReaderTokenizer rtok, java.util.Deque<ScanToken> tokens) throws java.io.IOException
java.io.IOException
public void writeItems(java.io.PrintWriter pw, NumberFormat fmt, CompositeComponent ancestor) throws java.io.IOException
java.io.IOException