public class WedgeElement extends FemElement3d
FemElement.ElementClass
ModelComponent.NavpanelVisibility
myProps
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNames
COPY_REFERENCES
TRANSPARENT, TWO_DIMENSIONAL
Constructor and Description |
---|
WedgeElement() |
WedgeElement(FemNode3d[] nodes) |
WedgeElement(FemNode3d n1,
FemNode3d n2,
FemNode3d n3,
FemNode3d n4,
FemNode3d n5,
FemNode3d n6)
Creates a WedgeElement from six nodes.
|
Modifier and Type | Method and Description |
---|---|
boolean |
coordsAreInside(Vector3d coords)
Queries whether or not a set of natural coordinates are inside this
element.
|
void |
getdNds(Vector3d dNds,
int i,
Vector3d coords) |
int[] |
getEdgeIndices() |
int[] |
getFaceIndices() |
double[] |
getIntegrationCoords()
Returns the natural coordinates and weights for the default integration
points associated with this element.
|
IntegrationPoint3d[] |
getIntegrationPoints()
Returns the integration points associated with this element, not
including the warping point (see
FemElement3dBase.getWarpingPoint() ). |
double |
getN(int i,
Vector3d coords) |
MatrixNd |
getNodalExtrapolationMatrix() |
double[] |
getNodeCoords() |
int[] |
getTriangulatedFaceIndices() |
IntegrationPoint3d |
getWarpingPoint()
Returns the special warping integration point which is located at
the center of the element and is used for computing stiffness warping and
other specialized applications.
|
boolean |
integrationPointsMapToNodes()
Queries whether there is a one-to-one mapping between integration points
and nodes.
|
boolean |
isInside(Point3d pnt)
Tests whether or not a point is inside an element.
|
int |
numIntegrationPoints()
Returns the number of integration points actually used by this element
(not including the warping point, if any).
|
void |
render(Renderer renderer,
RenderProps props,
int flags) |
void |
renderWidget(Renderer renderer,
double size,
RenderProps props) |
computeJacobian, computeLocalPosition, computeRestVolumes, computeVolumes, copy, createElement, createElement, getH, getIncompressConstraints, getIncompressIndex, getLagrangePressures, getPressureWeightMatrix, getRestVolumes, getVolumes, numPressureVals, scaleDistance, setIncompressIndex
advanceState, clearState, computeCovariance, computeDirectedRenderSize, computeGravityWeights, computeRenderCoordsAndGradient, connectToHierarchy, containsEdge, containsFace, containsFace, containsNode, createFrameAttachment, createIntegrationPoints, createPointAttachment, disconnectFromHierarchy, getAllIntegrationPoints, getAllPropertyInfo, getCopyReferences, getElementClass, getElementWidgetSize, getElementWidgetSizeMode, getFaces, getFemModel, getFrame, getIntegrationData, getMarkerCoordinates, getNaturalCoordinates, getNaturalCoordinates, getNaturalCoordinatesGSS, getNaturalCoordinatesStd, getNodeCoords, getNodeNeighbors, getNodes, getNumFaces, getShapeMatrix, getState, getStiffnessWarper, getWarpingData, invalidateRestData, isInvertedAtRest, notifyStateVersionChanged, numAllIntegrationPoints, setElementWidgetSize, setElementWidgetSizeMode, setFrame, setState, setStiffnessWarper, triangulateFace
addAugmentingMaterial, addAuxiliaryMaterial, computeCentroid, containsNode, createRenderProps, getAugmentingMaterials, getAuxiliaryMaterials, getDensity, getDensityMode, getEffectiveMaterial, getHardReferences, getIndex, getIntegrationIndex, getLocalNodeIndex, getMass, getMaterial, getPlasticDeformation, getPoint, getRestVolume, getSelection, getStateVersion, getVolume, hasActiveNodes, hasControllableNodes, hasState, integrationPointsInterpolateToNodes, invalidateMassIfNecessary, isDuplicatable, isInverted, isMassExplicit, materialsAreInvertible, numAugmentingMaterials, numAuxiliaryMaterials, numberString, numNodes, numPoints, prerender, propertyChanged, removeAugmentingMaterial, removeAuxiliaryMaterial, render, scaleMass, setDensity, setDensityMode, setExplicitMass, setIndex, setIntegrationIndex, setInverted, setMass, setMaterial, setPlasticDeformation, unsetExplicitMass, updateBounds, updateRestVolumeAndMass
getRenderHints, getRenderProps, isSelectable, isVisible, numSelectionQueriesNeeded, setRenderProps, setVisible, updateRenderProps
checkFlag, checkName, checkNameUniqueness, clearFlag, clone, createTempFlag, getChildren, getGrandParent, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, isFixed, isMarked, isScanning, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setScanning, setSelected, updateReferences, write
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, updateReferences
getProperty
getChildren, hasChildren
postscan
isWritable, write
public WedgeElement()
public WedgeElement(FemNode3d n1, FemNode3d n2, FemNode3d n3, FemNode3d n4, FemNode3d n5, FemNode3d n6)
public WedgeElement(FemNode3d[] nodes)
public boolean integrationPointsMapToNodes()
integrationPointsMapToNodes
in class FemElement
true
if there is a one-to-one mapping between
integration points and nodespublic IntegrationPoint3d[] getIntegrationPoints()
FemElement3dBase
FemElement3dBase.getWarpingPoint()
). In
some cases, such as with membrane elements, only the first n
points of these points are actaully used, where n is the number
returned by FemElement3dBase.numIntegrationPoints()
.getIntegrationPoints
in class FemElement3dBase
public IntegrationPoint3d getWarpingPoint()
FemElement3dBase
getWarpingPoint
in class FemElement3dBase
public boolean coordsAreInside(Vector3d coords)
FemElement3dBase
coordsAreInside
in class FemElement3dBase
true
if ncoords
are inside this element.public int numIntegrationPoints()
FemElement3dBase
FemElement3dBase.getIntegrationPoints()
, but in some cases (such as shell elements being
used as membrane elements), it will be less.numIntegrationPoints
in class FemElement3dBase
public double[] getIntegrationCoords()
FemElement3dBase
4*num
, where num
is the number of
coordinates, and the information for each coordinate consists of a
4-tuple giving the three natural coordinates followed by the weight.getIntegrationCoords
in class FemElement3dBase
public double[] getNodeCoords()
getNodeCoords
in class FemElement3dBase
public MatrixNd getNodalExtrapolationMatrix()
getNodalExtrapolationMatrix
in class FemElement3dBase
public double getN(int i, Vector3d coords)
getN
in class FemElement3dBase
public void getdNds(Vector3d dNds, int i, Vector3d coords)
getdNds
in class FemElement3dBase
public void render(Renderer renderer, RenderProps props, int flags)
render
in class FemElement
public void renderWidget(Renderer renderer, double size, RenderProps props)
renderWidget
in class FemElement3dBase
public int[] getEdgeIndices()
getEdgeIndices
in class FemElement3dBase
public int[] getFaceIndices()
getFaceIndices
in class FemElement3dBase
public int[] getTriangulatedFaceIndices()
getTriangulatedFaceIndices
in class FemElement3dBase
public boolean isInside(Point3d pnt)
FemElement3dBase
isInside
in class FemElement3dBase
pnt
- point to check if is inside