public class NodeDisplacementRenderer extends RenderableComponentBase
ModelComponent.FilePathSaveType, ModelComponent.NavpanelVisibility| Modifier and Type | Field and Description |
|---|---|
static PropertyList |
myProps |
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesTRANSPARENT, TWO_DIMENSIONAL| Constructor and Description |
|---|
NodeDisplacementRenderer() |
NodeDisplacementRenderer(java.util.Collection<FemNode3d> nodes) |
| Modifier and Type | Method and Description |
|---|---|
void |
addNode(FemNode3d n) |
void |
addNodes(java.util.Collection<FemNode3d> nodes) |
void |
clearNodes() |
RenderProps |
createRenderProps()
Factory method to create render properties appropriate to this object.
|
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
int |
numNodes() |
void |
prerender(RenderList rlist)
Called prior to rendering to allow this object to update the internal
state required for rendering (such as by caching rendering coordinates).
|
boolean |
removeNode(FemNode3d n) |
void |
render(Renderer r,
int flags)
Render this object using the functionality of the supplied
Renderer. |
void |
updateBounds(Point3d min,
Point3d max) |
copy, defaultRenderPropsAreNull, getRenderHints, getRenderProps, getSelection, isSelectable, isVisible, numSelectionQueriesNeeded, setRenderProps, setVisible, updateBounds, updateRenderPropscheckFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getChildren, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, hasState, isFixed, isMarked, isScanning, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setScanning, setSelected, setWritable, updateReferences, writeequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitconnectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, setWritable, updateReferencesgetPropertygetChildren, hasChildrenpostscanisWritable, writepublic static PropertyList myProps
public NodeDisplacementRenderer()
public NodeDisplacementRenderer(java.util.Collection<FemNode3d> nodes)
public void addNode(FemNode3d n)
public void addNodes(java.util.Collection<FemNode3d> nodes)
public boolean removeNode(FemNode3d n)
public void clearNodes()
public int numNodes()
public PropertyList getAllPropertyInfo()
HasPropertiesgetAllPropertyInfo in interface HasPropertiesgetAllPropertyInfo in class RenderableComponentBasepublic RenderProps createRenderProps()
HasRenderPropscreateRenderProps in interface HasRenderPropscreateRenderProps in class RenderableComponentBasepublic void prerender(RenderList rlist)
IsRenderablelist.addIfVisible (obj);
for each of the objects in question.prerender in interface IsRenderableprerender in class RenderableComponentBaserlist - list of objects to be renderedpublic void render(Renderer r, int flags)
IsRenderableRenderer.render in interface IsRenderablerender in class RenderableComponentBaser - provides the functionality used to perform the rendering.flags - flags that may be used to control different
aspects of the rendering. Flags are defined in Renderer
and currently include
Renderer.HIGHLIGHT and
Renderer.SORT_FACES.