public class SingleShellTri extends RootModel
ModelComponent.FilePathSaveType, ModelComponent.NavpanelVisibilityCompositeComponent.NavpanelDisplay| Modifier and Type | Field and Description |
|---|---|
static boolean |
omitFromMenu |
DEFAULT_MODEL_TITLE, myProps, testSaveAndRestoreStateDEFAULT_MAX_STEP_SIZEDEFAULT_NAVPANEL_DISPLAYenforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesTRANSPARENT, TWO_DIMENSIONALSTATE_IS_VOLATILE| Constructor and Description |
|---|
SingleShellTri() |
| Modifier and Type | Method and Description |
|---|---|
void |
build(java.lang.String[] args)
Overridden by applications to populate the model with the necessary
simulation components (particles, rigid bodies, FE models, force
effectors, constrainers, etc., usually contained under one or more
MechModels) and instrumentation components (probes, controllers,
monitors, and control panels). |
void |
render(Renderer renderer,
int flags)
For each node, draw a white arrow between the rest position and current
position (i.e.
|
addBreakPoint, addComponentChangeListener, addController, addController, addControlPanel, addControlPanel, addInputProbe, addInputProbe, addModel, addMonitor, addMonitor, addOutputProbe, addOutputProbe, addRenderable, addRenderable, addTracingProbe, addWayPoint, addWayPoint, advance, applyControllers, applyInputProbes, applyMonitors, applyOutputProbes, attach, checkWrite, clear, clearRenderables, clearTraces, clearTracing, componentChanged, createState, detach, disableAllTracing, disableTracing, dispose, enableTracing, findSourceDir, getAbout, getAdaptiveStepping, getAllPropertyInfo, getControllers, getControlPanels, getControlPanelTabs, getDefaultViewOrientation, getInitialState, getInputProbes, getMainFrame, getMainViewer, getMinStepSize, getModelTitle, getMonitors, getNextAdvanceTime, getNumTraceables, getOutputProbes, getRoot, getSourceRelativePath, getStartTime, getState, getState, getStopRequest, getTaskManager, getTestSaveRestoreState, getTraceSet, getTracingProbe, getTracingProbes, getViewerCenter, getViewerEye, getViewerUp, getWayPoint, getWayPointChecking, getWayPoints, getWorkingFolder, hasRoot, hasState, hasTracingProbes, initialize, invalidateInitialState, isBaseProperty, isCheckEnabled, isFocusable, isTracing, loadControlPanel, mergeAllControlPanels, mergeControlPanel, models, notifyParentOfChange, notifyStructureChanged, postscan, postscanInitialize, prerender, removeAllControllers, removeAllControlPanels, removeAllInputProbes, removeAllModels, removeAllMonitors, removeAllOutputProbes, removeAllWayPoints, removeComponentChangeListener, removeController, removeControlPanel, removeInputProbe, removeModel, removeMonitor, removeOutputProbe, removeRenderable, removeRenderable, removeWayPoint, renderables, rerender, resetInitialState, scan, scanProbes, setAdaptiveStepping, setCheckEnabled, setDefaultValues, setDefaultViewOrientation, setDefaultViewOrientation, setFocusable, setMainViewer, setMaxStepSize, setMinStepSize, setModelTitle, setStartTime, setState, setStopRequest, setTaskManager, setTestSaveRestoreState, setTracingProbesVisible, setViewerCenter, setViewerEye, setViewerUp, setWayPointChecking, setWorkingFolder, stopAdvance, updateBounds, writecreateRenderProps, getRenderHints, getRenderProps, getSelection, isSelectable, numSelectionQueriesNeeded, setRenderPropsactionPerformed, copy, getDefaultMaxStepSize, getMaxStepSize, getMenuItems, hasParameterizedType, hierarchyContainsReferences, preadvance, setDefaultMaxStepSizeadd, add, addAll, addComponents, addFixed, addFixed, addNumbered, clone, contains, contains, containsAll, copy, ensureCapacity, findComponent, get, get, getByNumber, getChildren, getMinNumber, getNavpanelDisplay, getNumberLimit, getOneBasedNumbering, getParameterType, getShortName, hasChildren, incrementNumbering, indexOf, invalidateNumbers, isEditable, isEmpty, iterator, nextComponentNumber, numComponents, remove, remove, removeAll, removeAll, removeComponents, reorderComponents, resetNumbersToIndices, retainAll, set, setEditable, setNavpanelDisplay, setNumbered, setOneBasedNumbering, setShortName, size, toArray, toArray, updateNameMapcheckFlag, checkName, checkNameUniqueness, clearFlag, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, isFixed, isMarked, isScanning, isSelected, isWritable, makeValidName, makeValidName, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setScanning, setSelected, setWritable, updateReferences, writeequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitconnectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, isFixed, isMarked, isSelected, setFixed, setMarked, setName, setNumber, setParent, setSelected, setWritable, updateReferencesgetPropertygetChildren, hasChildrenisWritable, writegetNameequals, hashCode, parallelStream, removeIf, spliterator, streamrecursivelyFindpublic void build(java.lang.String[] args)
RootModelMechModels) and instrumentation components (probes, controllers,
monitors, and control panels). The build() method is called only
when ArtiSynth loads the application directly from the class. It is
not called when the application is loaded from a .art
file.public void render(Renderer renderer, int flags)
render in interface IsRenderablerender in class RootModelrenderer - provides the functionality used to perform the rendering.flags - flags that may be used to control different
aspects of the rendering. Flags are defined in Renderer
and currently include
Renderer.HIGHLIGHT and
Renderer.SORT_FACES.