public class PlanarProjection
extends java.lang.Object
| Constructor and Description | 
|---|
| PlanarProjection() | 
| Modifier and Type | Method and Description | 
|---|---|
| static void | leftProject(Matrix2d MR,
           RotationMatrix3d R,
           Matrix3x2 M1)Left projects the matrix M1 onto the planar coordinate system and stores
 the result in MR. | 
| static void | leftProject(Matrix2x3 MR,
           RotationMatrix3d R,
           Matrix3d M1)Left projects the matrix M1 onto the planar coordinate system and stores
 the result in MR. | 
| static void | rightProject(Matrix2d MR,
            RotationMatrix3d R,
            Matrix2x3 M1)Right projects the matrix M1 onto the planar coordinate system and stores
 the result in MR. | 
| static void | rightProject(Matrix3x2 MR,
            RotationMatrix3d R,
            Matrix3d M1)Right projects the matrix M1 onto the planar coordinate system and stores
 the result in MR. | 
public static void leftProject(Matrix2d MR, RotationMatrix3d R, Matrix3x2 M1)
          T
    MR = R  M1
 
 
 where R is the 3 x 2 orthogonal matrix formed from the first two columns
 of the rotation from plane to world coordinates.MR - projected matrixR - rotation from plane to world coordinatesM1 - matrix to be projectedpublic static void leftProject(Matrix2x3 MR, RotationMatrix3d R, Matrix3d M1)
          T
    MR = R  M1
 
 
 where R is the 3 x 2 orthogonal matrix formed from the first two columns
 of the rotation from plane to world coordinates.MR - projected matrixR - rotation from plane to world coordinatesM1 - matrix to be projectedpublic static void rightProject(Matrix2d MR, RotationMatrix3d R, Matrix2x3 M1)
    MR = M1 R
 
 
 where R is the 3 x 2 orthogonal matrix formed from the first two columns
 of the rotation from plane to world coordinates.MR - projected matrixR - rotation from plane to world coordinatesM1 - matrix to be projectedpublic static void rightProject(Matrix3x2 MR, RotationMatrix3d R, Matrix3d M1)
    MR = M1 R
 
 
 where R is the 3 x 2 orthogonal matrix formed from the first two columns
 of the rotation from plane to world coordinates.MR - projected matrixR - rotation from plane to world coordinatesM1 - matrix to be projected