public static class MayaAsciiReader.UnitUtility
extends java.lang.Object
| Constructor and Description | 
|---|
| UnitUtility() | 
| Modifier and Type | Method and Description | 
|---|---|
| static double | convertAngle(double src,
            MayaAsciiReader.AngleUnit srcUnit,
            MayaAsciiReader.AngleUnit destUnit) | 
| static double | convertLength(double src,
             MayaAsciiReader.LengthUnit srcUnit,
             MayaAsciiReader.LengthUnit destUnit) | 
| static double | convertTime(double src,
           MayaAsciiReader.TimeUnit srcUnit,
           MayaAsciiReader.TimeUnit destUnit) | 
public static double convertLength(double src,
                                   MayaAsciiReader.LengthUnit srcUnit,
                                   MayaAsciiReader.LengthUnit destUnit)
public static double convertAngle(double src,
                                  MayaAsciiReader.AngleUnit srcUnit,
                                  MayaAsciiReader.AngleUnit destUnit)
public static double convertTime(double src,
                                 MayaAsciiReader.TimeUnit srcUnit,
                                 MayaAsciiReader.TimeUnit destUnit)