public class Matrix4d extends Matrix4dBase
Matrix.Partition, Matrix.WriteFormat| Modifier and Type | Field and Description | 
|---|---|
| static Matrix4d | IDENTITYGlobal identity matrix. | 
| static Matrix4d | ZEROGlobal zero matrix. | 
m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33INDEFINITE, POSITIVE_DEFINITE, SPD, SYMMETRIC| Constructor and Description | 
|---|
| Matrix4d()Creates a matrix and initializes it to zero. | 
| Matrix4d(double[] vals)Creates a matrix and initializes its elements from an array of values. | 
| Matrix4d(Matrix M)Creates a matrix and initializes its elements to those of the matrix M. | 
| Modifier and Type | Method and Description | 
|---|---|
| void | add(Matrix4dBase M1)Adds this matrix to M1 and places the result in this matrix. | 
| void | add(Matrix4dBase M1,
   Matrix4dBase M2)Adds matrix M1 to M2 and places the result in this matrix. | 
| Matrix4d | clone() | 
| boolean | invert(Matrix4dBase M)Inverts the matrix M and places the result in this matrix, return false if
 M is detected to be singular. | 
| void | mul(Matrix4dBase M1)Multiplies this matrix by M1 and places the result in this matrix. | 
| void | mul(Matrix4dBase M1,
   Matrix4dBase M2)Multiplies matrix M1 by M2 and places the result in this matrix. | 
| boolean | mulInverse(Matrix4dBase M1)Multiplies this matrix by the inverse of M1 and places the result in this
 matrix. | 
| boolean | mulInverseBoth(Matrix4dBase M1,
              Matrix4dBase M2)Multiplies the inverse of matrix M1 by the inverse of M2 and places the
 result in this matrix. | 
| boolean | mulInverseLeft(Matrix4dBase M1,
              Matrix4dBase M2)Multiplies the inverse of matrix M1 by M2 and places the result in this
 matrix. | 
| boolean | mulInverseRight(Matrix4dBase M1,
               Matrix4dBase M2)Multiplies matrix M1 by the inverse of M2 and places the result in this
 matrix. | 
| void | mulTranspose(Matrix4dBase M1)Multiplies this matrix by the transpose of M1 and places the result in
 this matrix. | 
| void | mulTransposeBoth(Matrix4dBase M1,
                Matrix4dBase M2)Multiplies the transpose of matrix M1 by the transpose of M2 and places
 the result in this matrix. | 
| void | mulTransposeLeft(Matrix4dBase M1,
                Matrix4dBase M2)Multiplies the transpose of matrix M1 by M2 and places the result in this
 matrix. | 
| void | mulTransposeRight(Matrix4dBase M1,
                 Matrix4dBase M2)Multiplies matrix M1 by the transpose of M2 and places the result in this
 matrix. | 
| void | negate(Matrix4dBase M1)Sets this matrix to the negative of M1. | 
| void | scale(double s)Scales the elements of this matrix by  s. | 
| void | scale(double s,
     Matrix4dBase M1)Scales the elements of matrix M1 by  sand places the
 results in this matrix. | 
| void | scaledAdd(double s,
         Matrix4dBase M1)Computes s M1 and adds the result to this matrix. | 
| void | scaledAdd(double s,
         Matrix4dBase M1,
         Matrix4dBase M2)Computes s M1 + M2 and places the result in this matrix. | 
| void | setColumns(Vector4d v0,
          Vector4d v1,
          Vector4d v2,
          Vector4d v3)Sets the columns of this matrix to the vectors v0, v1, v2, and v3. | 
| void | setDiagonal(double[] vals)Sets this matrix to a diagonal matrix whose values are specified by the
 array vals. | 
| void | setDiagonal(Vector4d diag)Sets this matrix to a diagonal matrix whose values are specified by diag. | 
| void | setRandom()Sets the elements of this matrix to uniformly distributed random values in
 the range -0.5 (inclusive) to 0.5 (exclusive). | 
| void | setRandom(double lower,
         double upper)Sets the elements of this matrix to uniformly distributed random values in
 a specified range. | 
| void | setRandom(double lower,
         double upper,
         java.util.Random generator)Sets the elements of this matrix to uniformly distributed random values in
 a specified range, using a supplied random number generator. | 
| void | setRows(Vector4d v0,
       Vector4d v1,
       Vector4d v2,
       Vector4d v3)Sets the rows of this matrix to the vectors v0, v1, v2, and v3. | 
| void | setZero()Sets the elements of this matrix to zero. | 
| void | sub(Matrix4dBase M1)Subtracts this matrix from M1 and places the result in this matrix. | 
| void | sub(Matrix4dBase M1,
   Matrix4dBase M2)Subtracts matrix M1 from M2 and places the result in this matrix. | 
| void | transpose(Matrix4dBase M1)Sets this matrix to the transpose of M | 
colSize, determinant, epsilonEquals, equals, frobeniusNorm, get, get, getColumn, getColumn, getColumn, getRow, getRow, getRow, infinityNorm, invert, mul, mul, mul, mulAdd, mulInverse, mulInverse, mulInverseTranspose, mulInverseTranspose, mulTranspose, mulTranspose, negate, oneNorm, rowSize, set, set, set, setColumn, setColumn, setIdentity, setRow, setRow, transposeadd, checkConsistency, set, set, set, set, setCCSValues, setColumn, setCRSValues, setRow, setSubMatrixcontainsNaN, epsilonEquals, equals, frobeniusNormSquared, get, getCCSIndices, getCCSIndices, getCCSIndices, getCCSValues, getCCSValues, getCCSValues, getColumn, getCRSIndices, getCRSIndices, getCRSIndices, getCRSValues, getCRSValues, getCRSValues, getDefaultFormat, getRow, getSize, getSubMatrix, hasNaN, idString, isFixedSize, isSymmetric, maxNorm, mul, mul, mulAdd, mulAdd, mulAdd, mulTranspose, mulTranspose, mulTranspose, mulTransposeAdd, mulTransposeAdd, mulTransposeAdd, numNonZeroVals, numNonZeroVals, scan, setCRSValues, setDefaultFormat, setSize, toString, toString, toString, trace, write, write, write, write, write, write, writeToFileequals, getClass, hashCode, notify, notifyAll, wait, wait, waitepsilonEquals, equals, frobeniusNormSquared, getCCSIndices, getCCSIndices, getCCSIndices, getCCSValues, getCCSValues, getCCSValues, getColumn, getCRSIndices, getCRSIndices, getCRSIndices, getCRSValues, getCRSValues, getCRSValues, getRow, getSize, getSubMatrix, isFixedSize, isSymmetric, maxNorm, mul, mul, mulAdd, mulAdd, mulAdd, mulTranspose, mulTranspose, mulTranspose, mulTransposeAdd, mulTransposeAdd, mulTransposeAdd, numNonZeroVals, numNonZeroVals, scan, setSize, toString, toString, trace, write, write, writepublic static final Matrix4d IDENTITY
public static final Matrix4d ZERO
public Matrix4d()
public Matrix4d(double[] vals)
vals - element values for the matrix, with element (i,j) stored at location
 i*4+jpublic Matrix4d(Matrix M)
M - matrix object to be copied.public void setColumns(Vector4d v0, Vector4d v1, Vector4d v2, Vector4d v3)
v0 - values for the first columnv1 - values for the second columnv2 - values for the third columnv3 - values for the fourth columnpublic void setRows(Vector4d v0, Vector4d v1, Vector4d v2, Vector4d v3)
v0 - values for the first rowv1 - values for the second rowv2 - values for the third rowv3 - values for the fourth rowpublic void mul(Matrix4dBase M1)
M1 - right-hand matrixpublic void mul(Matrix4dBase M1, Matrix4dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic void mulTranspose(Matrix4dBase M1)
M1 - right-hand matrixpublic void mulTransposeLeft(Matrix4dBase M1, Matrix4dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic void mulTransposeRight(Matrix4dBase M1, Matrix4dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic void mulTransposeBoth(Matrix4dBase M1, Matrix4dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic boolean mulInverse(Matrix4dBase M1)
M1 - right-hand matrixpublic boolean mulInverseRight(Matrix4dBase M1, Matrix4dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic boolean mulInverseLeft(Matrix4dBase M1, Matrix4dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic boolean mulInverseBoth(Matrix4dBase M1, Matrix4dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic void add(Matrix4dBase M1, Matrix4dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic void add(Matrix4dBase M1)
M1 - right-hand matrixpublic void sub(Matrix4dBase M1, Matrix4dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic void sub(Matrix4dBase M1)
M1 - right-hand matrixpublic void scale(double s)
s.s - scaling factorpublic void scale(double s,
                  Matrix4dBase M1)
s and places the
 results in this matrix.s - scaling factorM1 - matrix to be scaledpublic void scaledAdd(double s,
                      Matrix4dBase M1,
                      Matrix4dBase M2)
s - scaling factorM1 - matrix to be scaledM2 - matrix to be addedpublic void scaledAdd(double s,
                      Matrix4dBase M1)
s - scaling factorM1 - matrix to be scaled and addedpublic void negate(Matrix4dBase M1)
M1 - matrix to negatepublic void transpose(Matrix4dBase M1)
M1 - matrix to take the transpose ofpublic void setZero()
public void setRandom()
public void setRandom(double lower,
                      double upper)
lower - lower random value (inclusive)upper - upper random value (exclusive)public void setRandom(double lower,
                      double upper,
                      java.util.Random generator)
lower - lower random value (inclusive)upper - upper random value (exclusive)generator - random number generatorpublic boolean invert(Matrix4dBase M)
M - matrix to invertpublic void setDiagonal(Vector4d diag)
diag - diagonal valuespublic void setDiagonal(double[] vals)
vals - diagonal valuespublic Matrix4d clone()
clone in interface Clonableclone in class Matrix4dBase