public interface GL2Resource extends GLResource
| Modifier and Type | Method and Description | 
|---|---|
| GL2Resource | acquire()Signal the resource that something is holding a reference to it. | 
| void | dispose(com.jogamp.opengl.GL2 gl)Discard data, regardless of references | 
| boolean | disposeInvalid(com.jogamp.opengl.GL2 gl) | 
| boolean | disposeUnreferenced(com.jogamp.opengl.GL2 gl) | 
| boolean | releaseDispose(com.jogamp.opengl.GL2 gl) | 
dispose, disposeInvalid, disposeUnreferenced, isDisposed, isValid, releaseDisposeacquireAndCount, getReferenceCount, release, releaseAndCountvoid dispose(com.jogamp.opengl.GL2 gl)
boolean disposeInvalid(com.jogamp.opengl.GL2 gl)
boolean disposeUnreferenced(com.jogamp.opengl.GL2 gl)
boolean releaseDispose(com.jogamp.opengl.GL2 gl)
GL2Resource acquire()
ReferenceCountedacquire in interface GLResourceacquire in interface ReferenceCounted