public class GLHSVShaderTest extends java.lang.Object implements IsRenderable
TRANSPARENT, TWO_DIMENSIONAL| Constructor and Description | 
|---|
| GLHSVShaderTest() | 
| Modifier and Type | Method and Description | 
|---|---|
| int | getRenderHints()Returns a bit code giving rendering hints about this renderable. | 
| static void | main(java.lang.String[] args) | 
| void | prerender(RenderList list)Called prior to rendering to allow this object to update the internal
 state required for rendering (such as by caching rendering coordinates). | 
| void | render(Renderer renderer,
      int flags)Render this object using the functionality of the supplied
  Renderer. | 
| void | updateBounds(Vector3d pmin,
            Vector3d pmax)Update the minimum and maximum points for this object. | 
public void prerender(RenderList list)
IsRenderablelist.addIfVisible (obj);
for each of the objects in question.prerender in interface IsRenderablelist - list of objects to be renderedpublic void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderableupdateBounds in interface IsRenderablepmin - minimum pointpmax - maximum pointpublic void render(Renderer renderer, int flags)
IsRenderableRenderer.render in interface IsRenderablerenderer - provides the functionality used to perform the rendering.flags - flags that may be used to control different 
 aspects of the rendering. Flags are defined in Renderer
 and currently include
 Renderer.HIGHLIGHT and
 Renderer.SORT_FACES.public int getRenderHints()
IsRenderableTRANSPARENT and
 TWO_DIMENSIONAL.getRenderHints in interface IsRenderablepublic static void main(java.lang.String[] args)