public static enum Renderer.Shading extends java.lang.Enum<Renderer.Shading>
| Enum Constant and Description | 
|---|
| FLATFlat shading, whereby a single normal is used for each
 primitive | 
| METALVariation on smooth shading, intended for metallic surfaces. | 
| NONENo shading. | 
| SMOOTHSmoothing shading, where normal information is interpolated
 across the primitive. | 
| Modifier and Type | Method and Description | 
|---|---|
| static Renderer.Shading | valueOf(java.lang.String name)Returns the enum constant of this type with the specified name. | 
| static Renderer.Shading[] | values()Returns an array containing the constants of this enum type, in
the order they are declared. | 
public static final Renderer.Shading FLAT
public static final Renderer.Shading SMOOTH
public static final Renderer.Shading METAL
public static final Renderer.Shading NONE
public static Renderer.Shading[] values()
for (Renderer.Shading c : Renderer.Shading.values()) System.out.println(c);
public static Renderer.Shading valueOf(java.lang.String name)
name - the name of the enum constant to be returned.java.lang.IllegalArgumentException - if this enum type has no constant with the specified namejava.lang.NullPointerException - if the argument is null