public class MeshMarker extends Point implements HasCoordinateFrame
| Modifier and Type | Field and Description |
|---|---|
static PropertyList |
myProps |
myRenderCoordsenforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesCOPY_REFERENCES, REST_POSITIONTG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATINGTRANSPARENT, TWO_DIMENSIONAL| Constructor and Description |
|---|
MeshMarker() |
MeshMarker(MeshComponent mcomp,
int faceIdx,
double s1,
double s2) |
MeshMarker(MeshComponent mcomp,
Point3d pos) |
| Modifier and Type | Method and Description |
|---|---|
MeshMarker |
copy(int flags,
java.util.Map<ModelComponent,ModelComponent> copyMap)
Create a copy of this component.
|
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
Vector2d |
getCoords() |
boolean |
getCopyReferences(java.util.List<ModelComponent> refs,
ModelComponent ancestor)
Collects external references which must also be copied in order to
duplicate this component.
|
Face |
getFace() |
int |
getFaceIndex() |
PolygonalMesh |
getMesh() |
MeshComponent |
getMeshComp() |
Vector3d |
getNormal()
Returns an estimated surface normal for this marker, in world coordinates.
|
double |
getNormalComputeRadius()
Queries the radius around the marker used to collect vertices for
estimating its surface normal.
|
PropertyMode |
getNormalComputeRadiusMode() |
void |
getPose(RigidTransform3d TMW) |
boolean |
isDuplicatable()
Returns true if this component can be duplicated.
|
void |
setCoords(Vector2d coords) |
void |
setNormalComputeRadius(double rad)
Sets the radius around the marker used to collect vertices for estimating
its surface normal.
|
void |
setNormalComputeRadiusMode(PropertyMode mode) |
void |
setWorldPosition(Point3d pos) |
void |
transformGeometry(GeometryTransformer gtr,
TransformGeometryContext context,
int flags)
Transforms the geometry of this component, using the geometry transformer
gtr to transform its individual attributes. |
void |
updatePosition() |
addEffectiveMass, addExternalForce, addForce, addForce, addPosImpulse, addPosJacobian, addScaledExternalForce, addScaledForce, addSolveBlock, addSolveBlocks, addTargetJacobian, addToPointVelocity, addToSolveBlockDiagonal, addTransformableDependencies, addVelJacobian, applyExternalForces, applyForces, applyGravity, createMassBlock, createRenderProps, createSolveBlock, defaultRenderPropsAreNull, distance, distance, getEffectiveMass, getEffectiveMass, getEffectiveMassForces, getExternalForce, getForce, getForce, getJacobianType, getMass, getMass, getPointDamping, getPointDampingMode, getPosDerivative, getPosition, getPosition, getPosState, getPosStateSize, getRenderCoords, getRenderProps, getSelection, getState, getTargetActivity, getTargetPos, getTargetPosition, getTargetVel, getTargetVelocity, getTraceablePositionProperty, getTraceables, getVelocity, getVelocity, getVelState, getVelStateSize, hasForce, isMassConstant, isSelectable, mulInverseEffectiveMass, prerender, render, resetEffectiveMass, resetTargets, scaleDistance, scaleMass, setContactConstraint, setExternalForce, setForce, setForce, setPointDamping, setPointDampingMode, setPosition, setPosition, setPosState, setRandomForce, setRandomPosState, setRandomVelState, setRenderProps, setScaledExternalForce, setState, setState, setTargetActivity, setTargetPos, setTargetPosition, setTargetVel, setTargetVelocity, setVelocity, setVelocity, setVelState, subForce, updateBounds, updatePosState, updateVelState, velocityLimitExceeded, zeroExternalForces, zeroForcesaddAttachmentRequest, addConstrainer, addMasterAttachment, connectToHierarchy, disconnectFromHierarchy, getAttachment, getConstrainers, getInverseMass, getMasterAttachments, getSolveIndex, hasState, isActive, isAttached, isControllable, isDynamic, isParametric, removeAttachmentRequest, removeConstrainer, removeMasterAttachment, setAttached, setSolveIndex, transformGeometrygetRenderHints, isVisible, numSelectionQueriesNeeded, setVisible, updateRenderPropscheckFlag, checkName, checkNameUniqueness, clearFlag, clone, createTempFlag, getChildren, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, isFixed, isMarked, isScanning, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setScanning, setSelected, setWritable, updateReferences, writeequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitaddAttachmentRequest, removeAttachmentRequestaddConstrainer, addMasterAttachment, getAttachment, getConstrainers, getInverseMass, getMasterAttachments, getSolveIndex, isActive, isAttached, isControllable, isDynamic, isParametric, removeConstrainer, removeMasterAttachment, setAttached, setSolveIndexadvanceState, getAuxVarDerivative, getAuxVarState, getStateVersion, hasState, numAuxVars, requiresAdvance, setAuxVarStatetransformGeometry, transformPrioritypublic static PropertyList myProps
public MeshMarker()
public MeshMarker(MeshComponent mcomp, int faceIdx, double s1, double s2)
public MeshMarker(MeshComponent mcomp, Point3d pos)
public PropertyList getAllPropertyInfo()
HasPropertiesgetAllPropertyInfo in interface HasPropertiesgetAllPropertyInfo in class Pointpublic void setNormalComputeRadius(double rad)
rad - normal compute radiuspublic double getNormalComputeRadius()
setNormalComputeRadius(double) for a
description of how this is done.public PropertyMode getNormalComputeRadiusMode()
public void setNormalComputeRadiusMode(PropertyMode mode)
public PolygonalMesh getMesh()
public MeshComponent getMeshComp()
public Vector2d getCoords()
public void setCoords(Vector2d coords)
public int getFaceIndex()
public Face getFace()
public Vector3d getNormal()
public void updatePosition()
public void setWorldPosition(Point3d pos)
public void getPose(RigidTransform3d TMW)
getPose in interface HasCoordinateFramepublic void transformGeometry(GeometryTransformer gtr, TransformGeometryContext context, int flags)
TransformableGeometrygtr to transform its individual attributes. The
context argument supplies information about what other
components are currently being transformed, and also allows the
requesting of update actions to be performed after all transform called
have completed. The context is also the usual entity that calls
this method, from within its TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method. The argument flags provides flags to specify
various conditions associated with the the transformation.
At present, the available flags are TransformableGeometry.TG_SIMULATING and
TransformableGeometry.TG_ARTICULATED.
This method is not usually called directly by applications.
Instead, it is typically called from within the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int) method of the context,
which takes care of the various operations needed for a
complete transform operation, including calling
TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int) to collect other
components that should be transformed, calling
TransformableGeometry.transformGeometry(maspack.matrix.AffineTransform3dBase) for each component, notifying
component parents that the geometry has changed, and calling
any requested TransformGeometryActions. More details
are given in the documentation for
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int).
TransformGeometryContext provides a number of
static convenience transform methods
which take care of building the context and calling
apply() for a specified set of components.
This method should not
generally call transformGeometry() for its descendant
components. Instead, descendants needing transformation should be
specified by adding them to the context in the method TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int).
transformGeometry in interface TransformableGeometrytransformGeometry in class Pointgtr - transformer implementing the transformcontext - context information, including what other components
are being transformedflags - specifies conditions associated with the transformationpublic boolean isDuplicatable()
Pointtrue if and only if CopyableComponent.getCopyReferences(java.util.List<artisynth.core.modelbase.ModelComponent>, artisynth.core.modelbase.ModelComponent) returns true.
This method is not currently used. It is intended to provide a faster
way of determining if a component can be duplicated, without having to
use CopyableComponent.getCopyReferences(java.util.List<artisynth.core.modelbase.ModelComponent>, artisynth.core.modelbase.ModelComponent) to build the list of copy references.
isDuplicatable in interface CopyableComponentisDuplicatable in class Pointtrue if this component can be duplicated.public boolean getCopyReferences(java.util.List<ModelComponent> refs, ModelComponent ancestor)
true if and only if CopyableComponent.isDuplicatable() returns
true.getCopyReferences in interface CopyableComponentgetCopyReferences in class Pointrefs - list to which references are appendedancestor - root node of the hierarchy from which references are to be excludedpublic MeshMarker copy(int flags, java.util.Map<ModelComponent,ModelComponent> copyMap)
CopyableComponentCOPY_REFERENCES
is set in flags, then any component referenced
by this component should itself be set to a copy. This
should be done first checking copyMap for an
existing copy of the referenced component. If there is no existing
copy, then a copy should be created by calling copy
recursively and adding the new copy to copyMap.copy in interface CopyableComponentcopy in class Pointflags - flags to control the copyingcopyMap - map to possible existing instances of referenced
components