public class FemModelFrame extends Frame
| Modifier and Type | Field and Description | 
|---|---|
| static PropertyList | myProps | 
dynamicVelInWorldCoords, myRenderFrameenforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesCOPY_REFERENCESTG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATINGTRANSPARENT, TWO_DIMENSIONAL| Constructor and Description | 
|---|
| FemModelFrame(java.lang.String name) | 
| Modifier and Type | Method and Description | 
|---|---|
| FemModelFrame | copy(int flags,
    java.util.Map<ModelComponent,ModelComponent> copyMap)Create a copy of this component. | 
| PropertyList | getAllPropertyInfo()Returns a list giving static information about all properties exported by
 this object. | 
| Point3d | getCenterOfMass()Returns the center of mass of this body (in body coordinates). | 
| int | getEffectiveMassForces(VectorNd f,
                      double t,
                      int idx)Gets the mass forces for this component at a particular time. | 
| void | getInertia(SpatialInertia M) | 
| void | getInverseMass(Matrix Minv,
              Matrix M)Inverts a mass for this component. | 
| double | getMass()Returns the mass of this body. | 
| double | getMass(double t)Returns the scalar mass of this component at time t. | 
| void | getMass(Matrix M,
       double t)Gets the mass of this component at a particular time. | 
| SymmetricMatrix3d | getRotationalInertia()Returns the rotational inertia of this body (in body coordinates). | 
| void | setDynamic(boolean dynamic) | 
| void | setInertia(SpatialInertia M) | 
addEffectivePointMass, addExternalForce, addForce, addPointForce, addPointForce, addPointMass, addPosImpulse, addPosJacobian, addScaledExternalForce, addSolveBlock, addSolveBlocks, addTargetJacobian, addToPointVelocity, addTransformableDependencies, addVelJacobian, applyExternalForces, applyForces, applyGravity, computeAppliedWrench, computeLocalPointForceJacobian, computePointCoriolis, computePointLocation, computePointPosition, computePointVelocity, computePointVelocity, computePointVelocity, computeWorldPointForceJacobian, createFrameAttachment, createMassBlock, createPointAttachment, createRenderProps, getAxisLength, getBodyForce, getBodyVelocity, getBodyVelState, getCopyReferences, getEffectiveMass, getExternalForce, getForce, getForce, getForce, getFrameDamping, getFrameDampingMode, getJacobianType, getMoment, getOrientation, getOrientation, getPosDerivative, getPose, getPose, getPosition, getPosState, getPosStateSize, getRotaryDamping, getRotaryDampingMode, getRotation, getSelection, getTargetActivity, getTargetOrientation, getTargetPos, getTargetPose, getTargetPosition, getTargetVel, getTargetVelocity, getTraceablePositionProperty, getTraceables, getTransForce, getVelocity, getVelocity, getVelState, getVelStateSize, getWorldVelState, isDuplicatable, isMassConstant, mulInverseEffectiveMass, prerender, render, resetEffectiveMass, resetTargets, scaleDistance, scaleMass, setAxisLength, setBodyVelocity, setContactConstraint, setExternalForce, setForce, setForce, setFrameDamping, setFrameDampingMode, setOrientation, setPose, setPosition, setPosState, setRotaryDamping, setRotaryDampingMode, setRotation, setState, setTargetActivity, setTargetOrientation, setTargetPos, setTargetPose, setTargetPosition, setTargetVel, setTargetVelocity, setVelocity, setVelocity, setVelState, subPointForce, subPointForce, transformGeometry, transformPose, updateBounds, velocityLimitExceeded, zeroExternalForces, zeroForcesaddConstrainer, addMasterAttachment, getAttachment, getConstrainers, getMasterAttachments, getSolveIndex, hasState, isActive, isAttached, isControllable, isDynamic, isParametric, removeConstrainer, removeMasterAttachment, setAttached, setSolveIndex, transformGeometrygetRenderHints, getRenderProps, isSelectable, numSelectionQueriesNeeded, setRenderProps, updateRenderPropscheckFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getChildren, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, isConnectedToHierarchy, isFixed, isMarked, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setSelected, updateReferences, writeequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitaddConstrainer, addMasterAttachment, checkFlag, clearFlag, getAttachment, getConstrainers, getMasterAttachments, getSolveIndex, isActive, isAttached, isControllable, isDynamic, isParametric, removeConstrainer, removeMasterAttachment, setAttached, setFlag, setSolveIndextransformGeometrypublic static PropertyList myProps
public PropertyList getAllPropertyInfo()
HasPropertiesgetAllPropertyInfo in interface HasPropertiesgetAllPropertyInfo in class Framepublic double getMass(double t)
DynamicComponentgetMass in interface DynamicComponentgetMass in class Framepublic void getMass(Matrix M, double t)
DynamicComponentgetMass in interface DynamicComponentgetMass in class FrameM - matrix to return the mass int - current timepublic int getEffectiveMassForces(VectorNd f, double t, int idx)
DynamicComponentf, starting at the location
 specified by idx. Upon return, this method should
 return the value of idx incremented by the dimension
 of the mass forces.getEffectiveMassForces in interface DynamicComponentgetEffectiveMassForces in class Framef - vector to return the forces int - current timeidx - starting location within f
 where forces should be storedidxpublic void getInverseMass(Matrix Minv, Matrix M)
DynamicComponentgetInverseMass in interface DynamicComponentgetInverseMass in class DynamicComponentBaseMinv - matrix to return the inverse mass inM - matrix containing the mass to be invertedpublic double getMass()
public SymmetricMatrix3d getRotationalInertia()
public Point3d getCenterOfMass()
public void setInertia(SpatialInertia M)
public void getInertia(SpatialInertia M)
public void setDynamic(boolean dynamic)
public FemModelFrame copy(int flags, java.util.Map<ModelComponent,ModelComponent> copyMap)
CopyableComponentCOPY_REFERENCES
 is set in flags, then any component referenced
 by this component should itself be set to a copy. This
 should be done first checking copyMap for an 
 existing copy of the referenced component. If there is no existing
 copy, then a copy should be created by calling copy
 recursively and adding the new copy to copyMap.copy in interface CopyableComponentcopy in class Frameflags - flags to control the copyingcopyMap - map to possible existing instances of referenced
 components