public class ConnectorBoundsRenderer extends MonitorBase
| Modifier and Type | Class and Description | 
|---|---|
| class  | ConnectorBoundsRenderer.LineInfo | 
| class  | ConnectorBoundsRenderer.TriInfo | 
ModelComponent.NavpanelVisibility| Modifier and Type | Field and Description | 
|---|---|
| static PropertyList | myProps | 
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesTRANSPARENT, TWO_DIMENSIONAL| Constructor and Description | 
|---|
| ConnectorBoundsRenderer(SphericalJointForceBound bounds,
                       Frame glenoidFrame) | 
| ConnectorBoundsRenderer(SphericalJointForceBound bounds,
                       Frame baseFrame,
                       double size) | 
| ConnectorBoundsRenderer(SphericalJointForceBound bounds,
                       Point3d basePoint) | 
| ConnectorBoundsRenderer(SphericalJointForceBound bounds,
                       Point3d basePoint,
                       double size) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | addRenderables() | 
| void | apply(double t0,
     double t1)Called at the end of a  RootModel's advance procedure | 
| RenderProps | createRenderProps()Factory method to create render properties appropriate to this object. | 
| void | drawTriangle(Renderer renderer,
            ConnectorBoundsRenderer.TriInfo tri) | 
| PropertyList | getAllPropertyInfo()Returns a list giving static information about all properties exported by
 this object. | 
| boolean | isSelectable()Returns true if this object is in fact selectable. | 
| void | prerender(RenderList list)Called prior to rendering to allow this object to update the internal
 state required for rendering (such as by caching rendering coordinates). | 
| void | render(Renderer renderer,
      int flags)Render this object using the functionality of the supplied
  Renderer. | 
copy, createState, getInitialState, getInitialState, getRenderHints, getRenderProps, getSelection, getState, hasState, numSelectionQueriesNeeded, setInitialState, setRenderProps, setState, updateBoundsdispose, finalize, getModel, initialize, isActive, setActive, setModel, setModelFromComponent, writecheckFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getChildren, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, isConnectedToHierarchy, isFixed, isMarked, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setSelected, updateReferencesequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitdispose, getModel, initialize, isActive, setModelconnectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, postscan, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, updateReferencesgetPropertygetChildren, hasChildrenisWritable, writecreateState, getInitialState, getState, setStatepublic static PropertyList myProps
public ConnectorBoundsRenderer(SphericalJointForceBound bounds, Frame glenoidFrame)
public ConnectorBoundsRenderer(SphericalJointForceBound bounds, Frame baseFrame, double size)
public ConnectorBoundsRenderer(SphericalJointForceBound bounds, Point3d basePoint)
public ConnectorBoundsRenderer(SphericalJointForceBound bounds, Point3d basePoint, double size)
public PropertyList getAllPropertyInfo()
HasPropertiesgetAllPropertyInfo in interface HasPropertiesgetAllPropertyInfo in class ModelAgentBasepublic void addRenderables()
public void apply(double t0,
                  double t1)
MonitorRootModel's advance proceduret0 - time at start of stept1 - time at end of steppublic void prerender(RenderList list)
IsRenderablelist.addIfVisible (obj);
for each of the objects in question.prerender in interface IsRenderableprerender in class ControllerMonitorBaselist - list of objects to be renderedpublic void render(Renderer renderer, int flags)
IsRenderableRenderer.render in interface IsRenderablerender in class MonitorBaserenderer - provides the functionality used to perform the rendering.flags - flags that may be used to control different 
 aspects of the rendering. Flags are defined in Renderer
 and currently include
 Renderer.HIGHLIGHT and
 Renderer.SORT_FACES.public RenderProps createRenderProps()
HasRenderPropscreateRenderProps in interface HasRenderPropscreateRenderProps in class ControllerMonitorBasepublic boolean isSelectable()
ControllerMonitorBaseisSelectable in interface IsSelectableisSelectable in class ControllerMonitorBasepublic void drawTriangle(Renderer renderer, ConnectorBoundsRenderer.TriInfo tri)