public class ForceTarget extends RenderableComponentBase implements HasProperties
ModelComponent.NavpanelVisibility| Modifier and Type | Field and Description | 
|---|---|
| static double | DEFAULT_ARROW_SIZE | 
| static PropertyList | myProps | 
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesTRANSPARENT, TWO_DIMENSIONAL| Constructor and Description | 
|---|
| ForceTarget() | 
| ForceTarget(BodyConnector con) | 
| ForceTarget(BodyConnector con,
           VectorNd targetLambda) | 
| Modifier and Type | Method and Description | 
|---|---|
| int | addForceJacobian(SparseBlockMatrix J,
                int bi,
                int solve_index) | 
| PropertyList | getAllPropertyInfo()Returns a list giving static information about all properties exported by
 this object. | 
| double | getArrowSize() | 
| BodyConnector | getConnector() | 
| VectorNd | getTargetLambda() | 
| void | prerender(RenderList list)Called prior to rendering to allow this object to update the internal
 state required for rendering (such as by caching rendering coordinates). | 
| void | render(Renderer renderer,
      int flags)Render this object using the functionality of the supplied
  Renderer. | 
| void | setArrowSize(double size) | 
| void | setConstraint(BodyConnector connector) | 
| void | setTargetLambda(VectorNd lam) | 
copy, createRenderProps, getRenderHints, getRenderProps, getSelection, isSelectable, numSelectionQueriesNeeded, setRenderProps, updateBounds, updateRenderPropscheckFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getChildren, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, hasState, isConnectedToHierarchy, isFixed, isMarked, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setSelected, updateReferences, writeequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPropertyconnectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, postscan, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, updateReferencesgetChildren, hasChildrenisWritable, writepublic static final double DEFAULT_ARROW_SIZE
public static PropertyList myProps
public ForceTarget()
public ForceTarget(BodyConnector con)
public ForceTarget(BodyConnector con, VectorNd targetLambda)
public PropertyList getAllPropertyInfo()
HasPropertiesgetAllPropertyInfo in interface HasPropertiesgetAllPropertyInfo in class ModelComponentBasepublic void setTargetLambda(VectorNd lam)
public VectorNd getTargetLambda()
public void setConstraint(BodyConnector connector)
public BodyConnector getConnector()
public int addForceJacobian(SparseBlockMatrix J, int bi, int solve_index)
public void render(Renderer renderer, int flags)
IsRenderableRenderer.render in interface IsRenderablerender in class RenderableComponentBaserenderer - provides the functionality used to perform the rendering.flags - flags that may be used to control different 
 aspects of the rendering. Flags are defined in Renderer
 and currently include
 Renderer.HIGHLIGHT and
 Renderer.SORT_FACES.public void prerender(RenderList list)
IsRenderablelist.addIfVisible (obj);
for each of the objects in question.prerender in interface IsRenderableprerender in class RenderableComponentBaselist - list of objects to be renderedpublic void setArrowSize(double size)
public double getArrowSize()