public class TargetFrame extends RigidBody
RigidBody.DistanceSurfaceRendering, RigidBody.InertiaMethodCollidable.Collidability, Collidable.GroupdynamicVelInWorldCoords, myRenderFrameenforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesAll, AllBodies, Deformable, Rigid, SelfCOPY_REFERENCESTG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATINGTRANSPARENT, TWO_DIMENSIONAL| Constructor and Description | 
|---|
| TargetFrame() | 
| TargetFrame(RigidTransform3d X) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | isDynamic()Returns true if this component is dynamic. | 
| void | transformGeometry(GeometryTransformer gtr,
                 TransformGeometryContext context,
                 int flags)Transforms the geometry of this component, using the geometry transformer
  gtrto transform its individual attributes. | 
addConnector, addEffectiveInertia, addEffectivePointMass, allowCollision, applyGravity, centerPoseOnCenterOfMass, computeVolume, containsContactMaster, copy, createBox, createBox, createCylinder, createEllipsoid, createFromMesh, createFromMesh, createFromMesh, createFromMesh, createIcosahedralSphere, createRenderProps, createSphere, extrapolatePose, getAllPropertyInfo, getCenterOfMass, getCenterOfMass, getCollidable, getCollidableAncestor, getCollidableIndex, getCollisionMesh, getConnectors, getCopyReferences, getDensity, getDensityRange, getDistanceGrid, getDistanceGridMaxRes, getDistanceGridOBB, getDistanceGridRenderRanges, getDistanceGridRenderRangesRange, getDistanceGridRes, getDistanceSurfaceIso, getEffectiveInertia, getEffectiveMass, getEffectiveMassForces, getEffectiveMassForces, getFileTransform, getFrameMarkers, getInertia, getInertiaMethod, getInverseMass, getMass, getMass, getMass, getMassRange, getMesh, getMeshFileName, getMeshFileTransform, getRenderDistanceGrid, getRenderDistanceSurface, getRotationalInertia, getRotationalInertia, getSurfaceMesh, getSurfaceMeshes, getVertexMasters, hasDistanceGrid, isCompound, isDeformable, isDuplicatable, isFileTransformRigid, isFreeBody, isMassConstant, isMeshModfied, mulInverseEffectiveMass, mulInverseEffectiveMass, numSurfaceMeshes, prerender, removeConnector, render, resetEffectiveMass, scaleDistance, scaleMass, scaleMesh, scaleMesh, scan, setCenterOfMass, setCollidable, setCollidableIndex, setDensity, setDistanceGridMaxRes, setDistanceGridOBB, setDistanceGridRenderRanges, setDistanceGridRes, setDistanceSurfaceIso, setDynamic, setInertia, setInertia, setInertia, setInertia, setInertiaFromDensity, setInertiaFromMass, setInertiaMethod, setMass, setMesh, setMesh, setMesh, setMeshFileName, setPose, setRenderDistanceGrid, setRenderDistanceSurface, setRotationalInertia, setSurfaceMesh, setSurfaceMesh, updateAttachmentPosStates, updateBounds, writeaddExternalForce, addForce, addPointForce, addPointForce, addPointMass, addPosImpulse, addPosJacobian, addScaledExternalForce, addSolveBlock, addSolveBlocks, addTargetJacobian, addToPointVelocity, addTransformableDependencies, addVelJacobian, applyExternalForces, applyForces, computeAppliedWrench, computeLocalPointForceJacobian, computePointCoriolis, computePointLocation, computePointPosition, computePointVelocity, computePointVelocity, computePointVelocity, computeWorldPointForceJacobian, createFrameAttachment, createMassBlock, createPointAttachment, getAxisLength, getBodyForce, getBodyVelocity, getBodyVelState, getExternalForce, getForce, getForce, getForce, getFrameDamping, getFrameDampingMode, getJacobianType, getMoment, getOrientation, getOrientation, getPosDerivative, getPose, getPose, getPosition, getPosState, getPosStateSize, getRotaryDamping, getRotaryDampingMode, getRotation, getSelection, getTargetActivity, getTargetOrientation, getTargetPos, getTargetPose, getTargetPosition, getTargetVel, getTargetVelocity, getTraceablePositionProperty, getTraceables, getTransForce, getVelocity, getVelocity, getVelState, getVelStateSize, getWorldVelState, resetTargets, setAxisLength, setBodyVelocity, setContactConstraint, setExternalForce, setForce, setForce, setFrameDamping, setFrameDampingMode, setOrientation, setPose, setPosition, setPosState, setRotaryDamping, setRotaryDampingMode, setRotation, setState, setTargetActivity, setTargetOrientation, setTargetPos, setTargetPose, setTargetPosition, setTargetVel, setTargetVelocity, setVelocity, setVelocity, setVelState, subPointForce, subPointForce, transformPose, velocityLimitExceeded, zeroExternalForces, zeroForcesaddConstrainer, addMasterAttachment, getAttachment, getConstrainers, getMasterAttachments, getSolveIndex, hasState, isActive, isAttached, isControllable, isParametric, removeConstrainer, removeMasterAttachment, setAttached, setSolveIndex, transformGeometrygetRenderHints, getRenderProps, isSelectable, numSelectionQueriesNeeded, setRenderProps, updateRenderPropscheckFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getChildren, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, isConnectedToHierarchy, isFixed, isMarked, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setSelected, updateReferencesequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waittransformPosecreateFrameAttachmentcreatePointAttachmentaddConstrainer, addMasterAttachment, checkFlag, clearFlag, getAttachment, getConstrainers, getMasterAttachments, getSolveIndex, isActive, isAttached, isControllable, isParametric, removeConstrainer, removeMasterAttachment, setAttached, setFlag, setSolveIndextransformGeometrypublic TargetFrame()
public TargetFrame(RigidTransform3d X)
public boolean isDynamic()
DynamicComponentisDynamic in interface DynamicComponentisDynamic in class DynamicComponentBasepublic void transformGeometry(GeometryTransformer gtr, TransformGeometryContext context, int flags)
TransformableGeometrygtr to transform its individual attributes. The
 context argument supplies information about what other
 components are currently being transformed, and also allows the
 requesting of update actions to be performed after all transform called
 have completed. The context is also the usual entity that calls
 this method, from within its TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
 method. The argument flags provides flags to specify
 various conditions associated with the the transformation. 
 At present, the available flags are TransformableGeometry.TG_SIMULATING and 
 TransformableGeometry.TG_ARTICULATED.
 This method is not usually called directly by applications. 
 Instead, it is typically called from within the 
 TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int) method of the context,
 which takes care of the various operations needed for a
 complete transform operation, including calling 
 TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int) to collect other 
 components that should be transformed, calling 
 TransformableGeometry.transformGeometry(maspack.matrix.AffineTransform3dBase) for each component, notifying
 component parents that the geometry has changed, and calling
 any requested TransformGeometryActions. More details
 are given in the documentation for 
 TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int).
 
 
TransformGeometryContext provides a number of
 static convenience transform methods
 which take care of building the context and calling
 apply() for a specified set of components.
 
 
This method should not
 generally call transformGeometry() for its descendant
 components. Instead, descendants needing transformation should be
 specified by adding them to the context in the method TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int).
transformGeometry in interface TransformableGeometrytransformGeometry in class RigidBodygtr - transformer implementing the transformcontext - context information, including what other components
 are being transformedflags - specifies conditions associated with the transformation