public class GL2PipelineRenderer extends GLPipelineRendererBase
| Modifier and Type | Method and Description |
|---|---|
void |
bind(com.jogamp.opengl.GL gl,
java.nio.ByteBuffer buff,
int normalOffset,
int colorOffset,
int texcoordOffset,
int positionOffset,
int vertexStride)
Prepare to start drawing
|
void |
dispose(com.jogamp.opengl.GL gl)
Disposes of any resources.
|
static GL2PipelineRenderer |
generate(com.jogamp.opengl.GL gl) |
begin, color, enableColors, enableNormals, enableTexCoords, end, flush, getGL, isColorsEnabled, isEmpty, isNormalsEnabled, isTexCoordsEnabled, normal, setup, texcoord, vertexpublic void bind(com.jogamp.opengl.GL gl,
java.nio.ByteBuffer buff,
int normalOffset,
int colorOffset,
int texcoordOffset,
int positionOffset,
int vertexStride)
GLPipelineRendererBasebind in class GLPipelineRendererBasepublic void dispose(com.jogamp.opengl.GL gl)
GLPipelineRendererdispose in interface GLPipelineRendererdispose in class GLPipelineRendererBasepublic static GL2PipelineRenderer generate(com.jogamp.opengl.GL gl)