public class PointSkinAttachment.FrameConnection extends PointSkinAttachment.Connection
myWeight| Constructor and Description | 
|---|
| FrameConnection(SkinMeshBody.FrameInfo frameInfo,
               double w) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | accumulate(Vector3d pos,
          Vector3d tmp)Adds this connection's point value contribution to  pos. | 
| boolean | addPointForce(Vector3d f) | 
| PointSkinAttachment.FrameConnection | copy() | 
| int | getFrameIndex() | 
| DynamicComponent | getMaster()Returns the master component associated with this connection. | 
getWeight, setWeightpublic FrameConnection(SkinMeshBody.FrameInfo frameInfo, double w)
public int getFrameIndex()
public DynamicComponent getMaster()
PointSkinAttachment.ConnectiongetMaster in class PointSkinAttachment.Connectionpublic boolean accumulate(Vector3d pos, Vector3d tmp)
PointSkinAttachment.Connectionpos.
 Not all connections implement this method; sometimes the calculation is
 more complex. If this method does nothing, then it should return
 false.accumulate in class PointSkinAttachment.Connectionpos - accumulates point value contributiontmp - temporary vector for optional usepublic PointSkinAttachment.FrameConnection copy()
copy in class PointSkinAttachment.Connectionpublic boolean addPointForce(Vector3d f)
addPointForce in class PointSkinAttachment.Connection