public interface GL3Resource extends GLResource
| Modifier and Type | Method and Description | 
|---|---|
| GL3Resource | acquire()Signal the resource that something is holding a reference to it. | 
| void | dispose(com.jogamp.opengl.GL3 gl)Discard data, regardless of references | 
| boolean | disposeInvalid(com.jogamp.opengl.GL3 gl)Dispose data if the resource is in an invalid state | 
| boolean | disposeUnreferenced(com.jogamp.opengl.GL3 gl)Dispose if there are currently no held references | 
| boolean | releaseDispose(com.jogamp.opengl.GL3 gl)Release reference and dispose if there are no
 more references | 
dispose, disposeInvalid, disposeUnreferenced, isDisposed, isValid, releaseDisposeacquireAndCount, getReferenceCount, release, releaseAndCountvoid dispose(com.jogamp.opengl.GL3 gl)
gl - active contextboolean disposeInvalid(com.jogamp.opengl.GL3 gl)
gl - active contextboolean disposeUnreferenced(com.jogamp.opengl.GL3 gl)
gl - active contextboolean releaseDispose(com.jogamp.opengl.GL3 gl)
gl - active contextGL3Resource acquire()
ReferenceCountedacquire in interface GLResourceacquire in interface ReferenceCounted