| Interface | Description |
|---|---|
| Command | |
| UndoManager.CommandFilter |
| Class | Description |
|---|---|
| AddComponentAgent<E extends ModelComponent> |
A base class used to create agents for adding components.
|
| AddComponentsCommand | |
| AttachParticleAgent |
Responsible for attaching particles to each other within a mech model
|
| AttachParticleBodyAgent |
Responsible for attaching particles to each other within a mech model
|
| AttachParticleFemAgent |
Responsible for attaching particles to each other within a mech model
|
| AxialSpringAgent<C extends AxialSpring> |
Responsible for adding AxialSprings to a MechModel.
|
| ComponentListWidget<E extends ModelComponent> | |
| DefaultCollisionsDialog |
Responsible for editing collsion settings within a MechModel.
|
| DetachParticlesCommand | |
| DuplicateAgent |
This class is responsible for duplicating selections of components.
|
| EditActionMap | |
| EditingAgent |
This is the base class for all EditWidgets.
|
| EditorBase |
This is the base class for all other component Editors.
|
| EditorManager |
This class is responsible for managing the editing of components.
|
| EditorUtils |
This class contains methods that all Edit Widgets and Editors can access and
use.
|
| ExcitationTargetAgent | |
| Fem3dMarkerAgent |
Responsible for adding FemMarkers to a FemModel3d
|
| FemMeshCompEditor |
This class is responsible for knowing which editing actions can
be performed on a FemMeshComp.
|
| FemModel3dAgent | |
| FemModel3dEditor |
This class is responsible for knowing which components can be added to a
FemModel3d.
|
| FemMuscleModelEditor | |
| FemNodeSelectionAgent | |
| FrameBasedEditingAgent | |
| FrameMarkerAgent |
Responsible for adding FrameMarkers to a MechModel.
|
| FrameMarkerEditor |
Provides editing actions for FrameMarker
|
| GeometryInertiaPanel |
A panel that allows an application to select a specified mesh geometry.
|
| IsRenderableEditor | |
| JListTest | |
| MechModelAgent |
Responsible for adding MechModels to a RootModel
|
| MechModelEditor |
Provides editing actions for MechModel
|
| MeshBodyEditor |
This class is responsible for actions associated with a MeshComopnent.
|
| MeshCurveAgent |
Responsible for adding MeshMarkers to a MeshCurve.
|
| MeshRegistrationAgent | |
| MotionTargetComponentAgent | |
| MoveFibresCommand | |
| MuscleBundleEditor | |
| MuscleEditor |
This class is responsible for actions associated with a Muscle.
|
| MuscleElementAgent |
Responsible for adding Muscles to a Model.
|
| MuscleExciterEditor |
This class is responsible for actions associated with a MuscleExciter.
|
| MuscleFibreAgent |
Responsible for adding Muscles to a Model.
|
| ParticleAgent |
Responsible for adding Particles to a MechModel.
|
| ProbeEditor |
This class is responsible for actions associated with Probes.
|
| RemoveAddCommand | |
| RemoveComponentsCommand | |
| RigidBodyAgent | |
| RigidBodyConnectorAgent |
Responsible for adding RigidBodyConnectors to a MechModel.
|
| RigidBodyEditor |
This class is responsible for actions associated with a RigidBody.
|
| RigidBodyGeometryAgent | |
| RootModelEditor |
Provides editing actions for MechModel
|
| SetCollisionsDialog |
Responsible for editing collsion settings within a MechModel.
|
| SetDefaultCollisionsCommand | |
| TracingProbePanel | |
| TrackingControllerEditor |
This class is responsible for actions associated with a MuscleExciter.
|
| TransformComponentsCommand | |
| UndoManager |
| Enum | Description |
|---|---|
| FemNodeSelectionAgent.SelectionMode | |
| MeshRegistrationAgent.Method |