public class GimbalJoint extends SphericalJointBase
roll about the z axis of D, followed by a rotation pitch
 about the rotated y axis, followed by a final rotation yaw about the
 rotated x axis. All rotations are counter-clockwise.
 The roll, pitch and yaw angles are available (in
 degrees) as properties which can be read and also, under appropriate
 circumstances, set.  Setting these values causes an adjustment in the
 positions of one or both bodies connected to this joint, along with adjacent
 bodies connected to them, with preference given to bodies that are not
 attached to ``ground''.  If this is done during simulation, and particularly
 if one or both of the bodies connected to this joint are moving dynamically,
 the results will be unpredictable and will likely conflict with the
 simulation.
| Modifier and Type | Class and Description | 
|---|---|
static class  | 
GimbalJoint.AxisSet
Specifies whether the roll-pitch-yaw angles of this joint describe
 instrinic rotations about the Z-Y-X or X-Y-Z axes. 
 | 
ModelComponent.FilePathSaveType, ModelComponent.NavpanelVisibility| Modifier and Type | Field and Description | 
|---|---|
static PropertyList | 
myProps  | 
static int | 
PITCH_IDX  | 
static int | 
ROLL_IDX  | 
static int | 
YAW_IDX  | 
DEFAULT_JOINT_RADIUSDEFAULT_SHAFT_LENGTH, DEFAULT_SHAFT_RADIUSdebug, useOldDerivativeMethodenforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesCOPY_REFERENCES, REST_POSITIONTG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATINGTRANSPARENT, TWO_DIMENSIONAL| Constructor and Description | 
|---|
GimbalJoint()
Creates a  
GimbalJoint which is not attached to any bodies. | 
GimbalJoint(ConnectableBody bodyA,
           ConnectableBody bodyB,
           Point3d originD)
Creates a  
GimbalJoint connecting two connectable bodies, bodyA and bodyB. | 
GimbalJoint(ConnectableBody bodyA,
           ConnectableBody bodyB,
           RigidTransform3d TDW)
Creates a  
GimbalJoint connecting two connectable bodies,
 bodyA and bodyB. | 
GimbalJoint(ConnectableBody bodyA,
           ConnectableBody bodyB,
           RigidTransform3d TCW,
           RigidTransform3d TDW)
Creates a  
GimbalJoint connecting two connectable bodies,
 bodyA and bodyB. | 
GimbalJoint(ConnectableBody bodyA,
           RigidTransform3d TDW)
Creates a  
GimbalJoint connecting a single connectable body,
 bodyA, to ground. | 
GimbalJoint(GimbalJoint.AxisSet axes)  | 
GimbalJoint(RigidBody bodyA,
           RigidTransform3d TCA,
           RigidBody bodyB,
           RigidTransform3d TDB)
Creates a  
GimbalJoint connecting two rigid bodies, bodyA
 and bodyB. | 
| Modifier and Type | Method and Description | 
|---|---|
PropertyList | 
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
 this object. 
 | 
boolean | 
getApplyEuler()  | 
GimbalJoint.AxisSet | 
getAxes()  | 
double | 
getMaxPitch()
Queries the upper pitch range limit for this joint, in degrees. 
 | 
double | 
getMaxRoll()
Queries the upper roll range limit for this joint, in degrees. 
 | 
double | 
getMaxYaw()
Queries the upper yaw range limit for this joint, in degrees. 
 | 
double | 
getMinPitch()
Queries the lower pitch range limit for this joint, in degrees. 
 | 
double | 
getMinRoll()
Queries the lower roll range limit for this joint, in degrees. 
 | 
double | 
getMinYaw()
Queries the lower yaw range limit for this joint, in degrees. 
 | 
double | 
getPitch()
Queries this joint's pitch value, in degrees. 
 | 
DoubleInterval | 
getPitchRange()
Queries the pitch range limits for this joint, in degrees. 
 | 
double | 
getRoll()
Queries this joint's roll value, in degrees. 
 | 
DoubleInterval | 
getRollRange()
Queries the roll range limits for this joint, in degrees. 
 | 
Vector3d | 
getRpyRad()  | 
double | 
getYaw()
Queries this joint's yaw value, in degrees. 
 | 
DoubleInterval | 
getYawRange()
Queries the yaw range limits for this joint, in degrees. 
 | 
boolean | 
isPitchLocked()
Queries whether the pitch coordinate for this joint is locked. 
 | 
boolean | 
isRollLocked()
Queries whether the roll coordinate for this joint is locked. 
 | 
boolean | 
isYawLocked()
Queries whether the yaw coordinate for this joint is locked. 
 | 
void | 
setApplyEuler(boolean apply)  | 
void | 
setMaxPitch(double max)
Sets the upper pitch range limit for this joint, in degrees. 
 | 
void | 
setMaxRoll(double max)
Sets the upper roll range limit for this joint, in degrees. 
 | 
void | 
setMaxYaw(double max)
Sets the upper yaw range limit for this joint, in degrees. 
 | 
void | 
setMinPitch(double min)
Sets the lower pitch range limit for this joint, in degrees. 
 | 
void | 
setMinRoll(double min)
Sets the lower roll range limit for this joint, in degrees. 
 | 
void | 
setMinYaw(double min)
Sets the lower yaw range limit for this joint, in degrees. 
 | 
void | 
setPitch(double pitch)
Sets this joint's pitch value, in degrees. 
 | 
void | 
setPitchLocked(boolean locked)
Set whether the pitch coordinate for this joint is locked. 
 | 
void | 
setPitchRange(double min,
             double max)
Sets the pitch range limits for this joint, in degrees. 
 | 
void | 
setPitchRange(DoubleInterval range)
Sets the pitch range limits for this joint, in degrees. 
 | 
void | 
setRoll(double roll)
Sets this joint's roll value, in degrees. 
 | 
void | 
setRollLocked(boolean locked)
Set whether the roll coordinate for this joint is locked. 
 | 
void | 
setRollRange(double min,
            double max)
Sets the roll range limits for this joint, in degrees. 
 | 
void | 
setRollRange(DoubleInterval range)
Sets the roll range limits for this joint, in degrees. 
 | 
void | 
setRpyRad(Vector3d rpy)  | 
void | 
setYaw(double yaw)
Sets this joint's yaw value, in degrees. 
 | 
void | 
setYawLocked(boolean locked)
Set whether the yaw coordinate for this joint is locked. 
 | 
void | 
setYawRange(double min,
           double max)
Sets the yaw range limits for this joint, in degrees. 
 | 
void | 
setYawRange(DoubleInterval range)
Sets the yaw range limits for this joint, in degrees. 
 | 
copy, getJointRadius, render, setJointRadius, updateBoundsaddCoordinateMobilities, addCoordinateSolveBlocks, addCoordinateVelJacobian, applyCoordinateForce, coordinatesToTCD, getCoordinate, getCoordinateDeg, getCoordinateIndex, getCoordinateMotionType, getCoordinateName, getCoordinateRange, getCoordinateRangeDeg, getCoordinates, getCoordinateSpeed, getCoordinateValue, getCoordinateValueDeg, getMaxCoordinate, getMaxCoordinateDeg, getMinCoordinate, getMinCoordinateDeg, getPosition, getRangeLimitCompliance, getRangeLimitDamping, getRangeLimitForce, getShaftLength, getShaftRadius, getStoredCoordinates, getStoredTCD, getStoredTCD, isCoordinateLocked, numCoordinates, setCoordinate, setCoordinateDeg, setCoordinateLocked, setCoordinateName, setCoordinateRange, setCoordinateRangeDeg, setCoordinates, setRangeLimitCompliance, setShaftLength, setShaftRadiusaddBilateralConstraints, addBilateralConstraints, addFrictionConstraints, addMasterBlocks, addTransformableDependencies, addUnilateralConstraints, addUnilateralConstraints, computeConstraintMatrixA, computeConstraintMatrixB, connectToHierarchy, disconnectFromHierarchy, findAttachedBodies, findConnectedBodies, getActivation, getAxisLength, getBilateralForceInA, getBilateralForceInA, getBilateralForceInB, getBilateralForceInB, getBilateralForceInC, getBilateralForceInC, getBilateralForces, getBilateralInfo, getBilateralSizes, getBodyA, getBodyB, getCompliance, getConstrainedComponents, getConstraint, getConstraintFlags, getConstraintForce, getCopyReferences, getCoupling, getCurrentTCD, getCurrentTCW, getCurrentTCW, getCurrentTDW, getCurrentTDW, getDamping, getDrawFrameC, getDrawFrameD, getFrameAttachmentA, getFrameAttachmentB, getFrictionForces, getFrictionState, getHardReferences, getLinearCompliance, getOtherBody, getPenetrationTol, getPenetrationTolMode, getPose, getRenderFrame, getRotaryCompliance, getRotaryLimitTol, getRotaryLimitTolMode, getState, getStateVersion, getTransformDGeometryOnly, getTransformPositionOnly, getUnilateralForceInA, getUnilateralForceInA, getUnilateralForceInB, getUnilateralForceInB, getUnilateralForceInC, getUnilateralForceInC, getUnilateralForces, getUnilateralInfo, getUnilateralSizes, getUnilateralState, hasState, isActive, isConnectedToBodies, isDuplicatable, isEnabled, isNotAttached, maxFrictionConstraintSets, numBilateralConstraints, numConstraints, numEngagedUnilateralConstraints, numUnilateralConstraints, prerender, printConnectedBodies, printConstraintInfo, scaleDistance, scaleMass, setAlwaysAdjustBodyA, setAxisLength, setBilateralForces, setBodies, setBodies, setBodies, setBodies, setBodyA, setBodyA, setBodyB, setBodyB, setCompliance, setCurrentTCW, setCurrentTDW, setDamping, setDrawFrameC, setDrawFrameD, setEnabled, setFrictionForces, setFrictionState, setLinearCompliance, setPenetrationTol, setPenetrationTolMode, setRotaryCompliance, setRotaryLimitTol, setRotaryLimitTolMode, setState, setTransformDGeometryOnly, setTransformPositionOnly, setUnilateralForces, setUnilateralState, transformGeometry, transformGeometry, updateAttachments, updateConstraints, withinLoop, zeroForcescreateRenderProps, defaultRenderPropsAreNull, getRenderHints, getRenderProps, getSelection, isSelectable, numSelectionQueriesNeeded, setRenderPropscheckFlag, checkName, checkNameUniqueness, clearFlag, clone, createTempFlag, getChildren, getGrandParent, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, isFixed, isMarked, isScanning, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setScanning, setSelected, setWritable, updateReferences, writeequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetCopyReferences, isDuplicatableconnectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, setWritable, updateReferencesgetPropertygetChildren, hasChildrenpostscanisWritable, writetransformPriorityadvanceState, getAuxVarDerivative, getAuxVarState, numAuxVars, requiresAdvance, setAuxVarStatepublic static final int ROLL_IDX
public static final int PITCH_IDX
public static final int YAW_IDX
public static PropertyList myProps
public GimbalJoint()
GimbalJoint which is not attached to any bodies.  It
 can subsequently be connected using one of the setBodies methods.public GimbalJoint(GimbalJoint.AxisSet axes)
public GimbalJoint(RigidBody bodyA, RigidTransform3d TCA, RigidBody bodyB, RigidTransform3d TDB)
GimbalJoint connecting two rigid bodies, bodyA
 and bodyB. If A and B describe the coordinate frames of bodyA and bodyB, then TCA and TDB give the
 (fixed) transforms from the joint's C and D frames to A and B,
 respectively. Since C and D are specified independently, the joint
 transform TCD may not necessarily be initialized to the identity.
 Specifying bodyB as null will cause bodyA to
 be connected to ground, with TDB then being the same as TDW.
bodyA - rigid body ATCA - transform from joint frame C to body frame AbodyB - rigid body B (or null)TDB - transform from joint frame D to body frame Bpublic GimbalJoint(ConnectableBody bodyA, ConnectableBody bodyB, RigidTransform3d TCW, RigidTransform3d TDW)
GimbalJoint connecting two connectable bodies,
 bodyA and bodyB. The joint frames C and D are located
 independently with respect to world coordinates by TCW and TDW.
 Specifying bodyB as null will cause bodyA to
 be connected to ground.
bodyA - body AbodyB - body B (or null)TCW - initial transform from joint frame C to worldTDW - initial transform from joint frame D to worldpublic GimbalJoint(ConnectableBody bodyA, ConnectableBody bodyB, RigidTransform3d TDW)
GimbalJoint connecting two connectable bodies,
 bodyA and bodyB. The joint frames D and C are assumed to
 be initially coincident, so that roll, pitch and yaw with have initial values of 0. D (and C) is located by TDW,
 which gives the transform from D to world coordinates.bodyA - body AbodyB - body BTDW - initial transform from joint frames D and C to worldpublic GimbalJoint(ConnectableBody bodyA, RigidTransform3d TDW)
GimbalJoint connecting a single connectable body,
 bodyA, to ground. The joint frames D and C are assumed to be
 initially coincident, so that roll, pitch and yaw
 with have initial values of 0. D (and C) is located by TDW, which
 gives the transform from D to world coordinates.bodyA - body ATDW - initial transform from joint frames D and C to worldpublic GimbalJoint(ConnectableBody bodyA, ConnectableBody bodyB, Point3d originD)
GimbalJoint connecting two connectable bodies, bodyA and bodyB. The joint frames D and C are assumed to be
 initially coincident, so that roll, pitch and yaw
 with have initial values of 0. D (and C) is located (with respect to
 world) so that its origin is at originD and its axes are aligned
 with the world.
 Specifying bodyB as null will cause bodyA to
 be connected to ground.
bodyA - body AbodyB - body B, or null if bodyA is connected
 to ground.originD - origin of frame D (world coordinates)public PropertyList getAllPropertyInfo()
HasPropertiesgetAllPropertyInfo in interface HasPropertiesgetAllPropertyInfo in class SphericalJointBasepublic GimbalJoint.AxisSet getAxes()
public Vector3d getRpyRad()
public void setRpyRad(Vector3d rpy)
public double getRoll()
setRoll(double) for
 more details.public void setRoll(double roll)
roll - new roll valuepublic DoubleInterval getRollRange()
setRollRange(DoubleInterval) for more details.public double getMinRoll()
public double getMaxRoll()
public void setRollRange(DoubleInterval range)
[-inf, inf], which implies no limits. If roll travels beyond
 these limits during dynamic simulation, unilateral constraints will be
 activated to enforce them. Setting the lower limit to -inf or the
 upper limit to inf removes the lower or upper limit,
 respectively. Specifying range as null will set the range
 to (-inf, inf).range - roll range limits for this jointpublic void setRollRange(double min,
                         double max)
setRollRange(DoubleInterval).min - minimum roll valuemax - maximum roll valuepublic void setMaxRoll(double max)
inf removes the upper limit.max - upper roll range limitpublic void setMinRoll(double min)
-inf removes the lower limit.min - lower roll range limitpublic boolean isRollLocked()
true if roll is lockedpublic void setRollLocked(boolean locked)
locked - if true, locks rollpublic double getPitch()
setPitch(double) for
 more details.public void setPitch(double pitch)
pitch - new pitch valuepublic DoubleInterval getPitchRange()
setPitchRange(DoubleInterval) for more details.public double getMinPitch()
public double getMaxPitch()
public void setPitchRange(DoubleInterval range)
[-inf, inf], which implies no limits. If pitch travels beyond
 these limits during dynamic simulation, unilateral constraints will be
 activated to enforce them. Setting the lower limit to -inf or the
 upper limit to inf removes the lower or upper limit,
 respectively. Specifying range as null will set the range
 to (-inf, inf).range - pitch range limits for this jointpublic void setPitchRange(double min,
                          double max)
setPitchRange(DoubleInterval).min - minimum pitch valuemax - maximum pitch valuepublic void setMaxPitch(double max)
inf removes the upper limit.max - upper pitch range limitpublic void setMinPitch(double min)
-inf removes the lower limit.min - lower pitch range limitpublic boolean isPitchLocked()
true if pitch is lockedpublic void setPitchLocked(boolean locked)
locked - if true, locks pitchpublic double getYaw()
setYaw(double) for
 more details.public void setYaw(double yaw)
yaw - new yaw valuepublic DoubleInterval getYawRange()
setYawRange(DoubleInterval) for more details.public double getMinYaw()
public double getMaxYaw()
public void setYawRange(DoubleInterval range)
[-inf, inf], which implies no limits. If yaw travels beyond
 these limits during dynamic simulation, unilateral constraints will be
 activated to enforce them. Setting the lower limit to -inf or the
 upper limit to inf removes the lower or upper limit,
 respectively. Specifying range as null will set the range
 to (-inf, inf).range - yaw range limits for this jointpublic void setYawRange(double min,
                        double max)
setYawRange(DoubleInterval).min - minimum yaw valuemax - maximum yaw valuepublic void setMaxYaw(double max)
inf removes the upper limit.max - upper yaw range limitpublic void setMinYaw(double min)
-inf removes the lower limit.min - lower yaw range limitpublic boolean isYawLocked()
true if yaw is lockedpublic void setYawLocked(boolean locked)
locked - if true, locks yawpublic void setApplyEuler(boolean apply)
public boolean getApplyEuler()