public class SphericalJoint extends SphericalJointBase
setMaxRotation(double,double,double), or a maximum tilt, as described
for setMaxTilt(double).ModelComponent.FilePathSaveType, ModelComponent.NavpanelVisibility| Modifier and Type | Field and Description |
|---|---|
static PropertyList |
myProps |
DEFAULT_JOINT_RADIUSDEFAULT_SHAFT_LENGTH, DEFAULT_SHAFT_RADIUSdebug, useOldDerivativeMethodenforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesCOPY_REFERENCES, REST_POSITIONTG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATINGTRANSPARENT, TWO_DIMENSIONAL| Constructor and Description |
|---|
SphericalJoint()
Creates a
SphericalJoint which is not attached to any bodies. |
SphericalJoint(ConnectableBody bodyA,
ConnectableBody bodyB,
Point3d originD)
Creates a
SphericalJoint connecting two connectable bodies,
bodyA and bodyB. |
SphericalJoint(ConnectableBody bodyA,
ConnectableBody bodyB,
RigidTransform3d TDW)
Creates a
SphericalJoint connecting two connectable bodies,
bodyA and bodyB. |
SphericalJoint(ConnectableBody bodyA,
ConnectableBody bodyB,
RigidTransform3d TCW,
RigidTransform3d TDW)
Creates a
SphericalJoint connecting two connectable bodies,
bodyA and bodyB. |
SphericalJoint(ConnectableBody bodyA,
Point3d originD)
Creates a
SphericalJoint connecting a single connectable body,
bodyA, to ground. |
SphericalJoint(ConnectableBody bodyA,
RigidTransform3d TDW)
Creates a
SphericalJoint connecting a single connectable body,
bodyA, to ground. |
SphericalJoint(RigidBody bodyA,
RigidTransform3d TCA,
RigidBody bodyB,
RigidTransform3d TDB)
Creates a
SphericalJoint connecting two rigid bodies, bodyA and bodyB. |
| Modifier and Type | Method and Description |
|---|---|
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
double |
getMaximumTilt() |
Vector3d |
getMaxRotation() |
double |
getMaxTilt() |
double |
getTilt() |
boolean |
isRotationLimited() |
boolean |
isTiltLimited() |
void |
setMaximumTilt(double max) |
void |
setMaxRotation(double max) |
void |
setMaxRotation(double maxx,
double maxy,
double maxz) |
void |
setMaxRotation(Vector3d maxRot) |
void |
setMaxTilt(double max) |
void |
setRotationLimited(boolean enable) |
void |
setTiltLimited(boolean enable) |
copy, getJointRadius, render, setJointRadius, updateBoundsaddCoordinateMobilities, addCoordinateSolveBlocks, addCoordinateVelJacobian, applyCoordinateForce, coordinatesToTCD, getCoordinate, getCoordinateDeg, getCoordinateIndex, getCoordinateMotionType, getCoordinateName, getCoordinateRange, getCoordinateRangeDeg, getCoordinates, getCoordinateSpeed, getCoordinateValue, getCoordinateValueDeg, getMaxCoordinate, getMaxCoordinateDeg, getMinCoordinate, getMinCoordinateDeg, getPosition, getRangeLimitCompliance, getRangeLimitDamping, getRangeLimitForce, getShaftLength, getShaftRadius, getStoredCoordinates, getStoredTCD, getStoredTCD, isCoordinateLocked, numCoordinates, setCoordinate, setCoordinateDeg, setCoordinateLocked, setCoordinateName, setCoordinateRange, setCoordinateRangeDeg, setCoordinates, setRangeLimitCompliance, setShaftLength, setShaftRadiusaddBilateralConstraints, addBilateralConstraints, addFrictionConstraints, addMasterBlocks, addTransformableDependencies, addUnilateralConstraints, addUnilateralConstraints, computeConstraintMatrixA, computeConstraintMatrixB, connectToHierarchy, disconnectFromHierarchy, findAttachedBodies, findConnectedBodies, getActivation, getAxisLength, getBilateralForceInA, getBilateralForceInA, getBilateralForceInB, getBilateralForceInB, getBilateralForceInC, getBilateralForceInC, getBilateralForces, getBilateralInfo, getBilateralSizes, getBodyA, getBodyB, getCompliance, getConstrainedComponents, getConstraint, getConstraintFlags, getConstraintForce, getCopyReferences, getCoupling, getCurrentTCD, getCurrentTCW, getCurrentTCW, getCurrentTDW, getCurrentTDW, getDamping, getDrawFrameC, getDrawFrameD, getFrameAttachmentA, getFrameAttachmentB, getFrictionForces, getFrictionState, getHardReferences, getLinearCompliance, getOtherBody, getPenetrationTol, getPenetrationTolMode, getPose, getRenderFrame, getRotaryCompliance, getRotaryLimitTol, getRotaryLimitTolMode, getState, getStateVersion, getTransformDGeometryOnly, getTransformPositionOnly, getUnilateralForceInA, getUnilateralForceInA, getUnilateralForceInB, getUnilateralForceInB, getUnilateralForceInC, getUnilateralForceInC, getUnilateralForces, getUnilateralInfo, getUnilateralSizes, getUnilateralState, hasState, isActive, isConnectedToBodies, isDuplicatable, isEnabled, isNotAttached, maxFrictionConstraintSets, numBilateralConstraints, numConstraints, numEngagedUnilateralConstraints, numUnilateralConstraints, prerender, printConnectedBodies, printConstraintInfo, scaleDistance, scaleMass, setAlwaysAdjustBodyA, setAxisLength, setBilateralForces, setBodies, setBodies, setBodies, setBodies, setBodyA, setBodyA, setBodyB, setBodyB, setCompliance, setCurrentTCW, setCurrentTDW, setDamping, setDrawFrameC, setDrawFrameD, setEnabled, setFrictionForces, setFrictionState, setLinearCompliance, setPenetrationTol, setPenetrationTolMode, setRotaryCompliance, setRotaryLimitTol, setRotaryLimitTolMode, setState, setTransformDGeometryOnly, setTransformPositionOnly, setUnilateralForces, setUnilateralState, transformGeometry, transformGeometry, updateAttachments, updateConstraints, withinLoop, zeroForcescreateRenderProps, defaultRenderPropsAreNull, getRenderHints, getRenderProps, getSelection, isSelectable, numSelectionQueriesNeeded, setRenderPropscheckFlag, checkName, checkNameUniqueness, clearFlag, clone, createTempFlag, getChildren, getGrandParent, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, isFixed, isMarked, isScanning, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setScanning, setSelected, setWritable, updateReferences, writeequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetCopyReferences, isDuplicatableconnectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, setWritable, updateReferencesgetPropertygetChildren, hasChildrenpostscanisWritable, writetransformPriorityadvanceState, getAuxVarDerivative, getAuxVarState, numAuxVars, requiresAdvance, setAuxVarStatepublic static PropertyList myProps
public SphericalJoint()
SphericalJoint which is not attached to any bodies. It
can subsequently be connected using one of the setBodies methods.public SphericalJoint(RigidBody bodyA, RigidTransform3d TCA, RigidBody bodyB, RigidTransform3d TDB)
SphericalJoint connecting two rigid bodies, bodyA and bodyB. If A and B describe the coordinate frames of
bodyA and bodyB, then TCA and TDB give
the (fixed) transforms from the joint's C and D frames to A and B,
respectively. Since C and D are specified independently, the joint
transform TCD may not necessarily be initialized to the identity.
Specifying bodyB as null will cause bodyA to
be connected to ground, with TDB then being the same as TDW.
bodyA - rigid body ATCA - transform from joint frame C to body frame AbodyB - rigid body B (or null)TDB - transform from joint frame D to body frame Bpublic SphericalJoint(ConnectableBody bodyA, ConnectableBody bodyB, RigidTransform3d TCW, RigidTransform3d TDW)
SphericalJoint connecting two connectable bodies,
bodyA and bodyB. The joint frames C and D are located
independently with respect to world coordinates by TCW and TDW.
Specifying bodyB as null will cause bodyA to
be connected to ground.
bodyA - body AbodyB - body B (or null)TCW - initial transform from joint frame C to worldTDW - initial transform from joint frame D to worldpublic SphericalJoint(ConnectableBody bodyA, ConnectableBody bodyB, RigidTransform3d TDW)
SphericalJoint connecting two connectable bodies,
bodyA and bodyB. The joint frames D and C are assumed to
be initially coincident, with D (and C) is located by TDW, which
gives the transform from D to world coordinates.bodyA - body AbodyB - body BTDW - initial transform from joint frames D and C to worldpublic SphericalJoint(ConnectableBody bodyA, RigidTransform3d TDW)
SphericalJoint connecting a single connectable body,
bodyA, to ground. The joint frames D and C are assumed to be
initially coincident, with D (and C) is located by TDW, which
gives the transform from D to world coordinates.bodyA - body ATDW - initial transform from joint frames D and C to worldpublic SphericalJoint(ConnectableBody bodyA, ConnectableBody bodyB, Point3d originD)
SphericalJoint connecting two connectable bodies,
bodyA and bodyB. The joint frames D and C are assumed to
be initially coincident, with D (and C) is located (with respect to
world) so that its origin is at pointD and its orientation is
aligned with the world.
Specifying bodyB as null will cause bodyA to
be connected to ground.
bodyA - body AbodyB - body B, or null if bodyA is connected
to ground.originD - origin of frame D (world coordinates)public SphericalJoint(ConnectableBody bodyA, Point3d originD)
SphericalJoint connecting a single connectable body,
bodyA, to ground. The joint frames D and C are assumed to be
initially coincident, with D (and C) located (with respect to world)
so that its origin is at originD and its orientation is aligned
with the world.bodyA - body AoriginD - origin of frame D (world coordinates)public PropertyList getAllPropertyInfo()
HasPropertiesgetAllPropertyInfo in interface HasPropertiesgetAllPropertyInfo in class SphericalJointBasepublic boolean isTiltLimited()
public void setTiltLimited(boolean enable)
public double getTilt()
public void setMaximumTilt(double max)
public double getMaximumTilt()
public void setMaxTilt(double max)
public double getMaxTilt()
public boolean isRotationLimited()
public void setRotationLimited(boolean enable)
public void setMaxRotation(Vector3d maxRot)
public void setMaxRotation(double maxx,
double maxy,
double maxz)
public void setMaxRotation(double max)
public Vector3d getMaxRotation()