public class MuscleBundle extends CompositeComponentBase implements ExcitationComponent, RenderableComponent, TransformableGeometry
| Modifier and Type | Class and Description | 
|---|---|
| static class  | MuscleBundle.DirectionRenderType | 
ExcitationComponent.CombinationRuleModelComponent.NavpanelVisibilityCompositeComponent.NavpanelDisplay| Modifier and Type | Field and Description | 
|---|---|
| static PropertyList | myProps | 
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesTRANSPARENT, TWO_DIMENSIONALTG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATING| Constructor and Description | 
|---|
| MuscleBundle() | 
| MuscleBundle(java.lang.String name) | 
| Modifier and Type | Method and Description | 
|---|---|
| MuscleElementDesc | addElement(FemElement3d elem,
          Vector3d dir) | 
| MuscleElementDesc | addElement(FemElement3d elem,
          Vector3d[] dirs) | 
| void | addElement(MuscleElementDesc desc) | 
| void | addElementsNearFibres(double dist) | 
| void | addExcitationSource(ExcitationComponent ex)Adds a new excitation source to this Excitable, with an assumed gain of
 1. | 
| void | addExcitationSource(ExcitationComponent ex,
                   double gain)Adds a new excitation source to this Excitable with a specified gain. | 
| void | addFascicle(java.util.LinkedList<Muscle> fascicle) | 
| void | addFiberMeshElements(double rad,
                    PolylineMesh mesh) | 
| void | addFibre(Muscle fibre) | 
| Muscle | addFibre(Point p0,
        Point p1,
        AxialMuscleMaterial mat) | 
| void | addPosJacobian(SparseNumberedBlockMatrix M,
              double h) | 
| void | addSolveBlocks(SparseNumberedBlockMatrix S) | 
| void | addTransformableDependencies(TransformGeometryContext context,
                            int flags)Adds to  contextany transformable components which should be
 transformed as the same time as this component. | 
| void | addVelJacobian(SparseNumberedBlockMatrix M,
              double h) | 
| void | applyForce(double t) | 
| void | clearElements() | 
| void | clearFascicles() | 
| void | clearFibres() | 
| void | computeElementDirections()Computes the directions within individual elements based on the
 directions of the muscle fibres. | 
| void | computeElementIpntDirections()Computes the directions within individual elements based on the
 directions of the muscle fibres. | 
| void | connectToHierarchy()Called by the system after this component is added to the
 component hierarchy (i.e., when it is added as a child of another
 CompositeComponent). | 
| MuscleMaterial | createMuscleMaterial() | 
| RenderProps | createRenderProps()Factory method to create render properties appropriate to this object. | 
| void | disconnectFromHierarchy()Called by the system after this component is removed from the component
 hierarchy (i.e., when it is removed as a child of its parent). | 
| PropertyList | getAllPropertyInfo()Returns a list giving static information about all properties exported by
 this object. | 
| static FemModel3d | getAncestorFem(ModelComponent comp) | 
| ExcitationComponent.CombinationRule | getCombinationRule()Return the combination rule for excitations. | 
| double | getDefaultActivationWeight()Returns the default weight that should be used when this excitation
 component is being used for inverse actuation control. | 
| double | getDirectionRenderLen() | 
| PropertyMode | getDirectionRenderLenMode() | 
| MuscleBundle.DirectionRenderType | getDirectionRenderType() | 
| PropertyMode | getDirectionRenderTypeMode() | 
| MuscleElementDescList | getElements() | 
| double | getElementWidgetSize() | 
| PropertyMode | getElementWidgetSizeMode() | 
| double | getExcitation()Returns the primary excitation for this component. | 
| java.awt.Color | getExcitationColor() | 
| PropertyMode | getExcitationColorMode() | 
| double | getExcitationGain(ExcitationComponent ex)Gets the gain for an excitation source in this component. | 
| java.util.ArrayList<java.util.LinkedList<Muscle>> | getFascicles() | 
| Vector3d[] | getFibreRestDirections() | 
| DelaunayInterpolator | getFibreRestDistanceInterpolator() | 
| AxialSpringList<Muscle> | getFibres() | 
| boolean | getFibresActive() | 
| double | getMaxColoredExcitation() | 
| PropertyMode | getMaxColoredExcitationMode() | 
| MuscleMaterial | getMuscleMaterial() | 
| double | getNetExcitation()Returns the net excitation for this Excitable. | 
| java.util.LinkedList<MuscleElementDesc> | getNewElementsNearFibres(double dist)Returns a list of MuscleElementDesc identifying all elements that are (a)
 within a specified distance of the fibres, and (b) not already referenced
 by this bundle. | 
| int | getRenderHints()Returns a bit code giving rendering hints about this renderable. | 
| RenderProps | getRenderProps()Returns the render properities for this object. | 
| void | getSelection(java.util.LinkedList<java.lang.Object> list,
            int qid)Append to  listthe component (or components) associated with
 theqid-th selection query issued by this component's render
 method. | 
| void | getSoftReferences(java.util.List<ModelComponent> refs)Appends all soft references for this component to a list. | 
| void | initialize(double t)Called from within the model's  initialize()method. | 
| boolean | isSelectable()Returns true if this object is in fact selectable. | 
| int | numSelectionQueriesNeeded()If this selectable manages its own selection (by issuing selection
 queries within its  rendermethod), then this method should
 return the maximum number of selection queries that will be
 required. | 
| void | prerender(RenderList list)Called prior to rendering to allow this object to update the internal
 state required for rendering (such as by caching rendering coordinates). | 
| boolean | removeElement(MuscleElementDesc desc) | 
| boolean | removeExcitationSource(ExcitationComponent ex)Removes an excitation source from this Excitable. | 
| boolean | removeFibre(Muscle fibre) | 
| void | render(Renderer renderer,
      int flags)Render this object using the functionality of the supplied
  Renderer. | 
| void | scaleDistance(double s) | 
| void | scaleMass(double s) | 
| void | setCombinationRule(ExcitationComponent.CombinationRule rule)Sets the rule for combining excitations. | 
| void | setDefaultValues()Sets the attributes of this component to their default values. | 
| void | setDirectionRenderLen(double size) | 
| void | setDirectionRenderLenMode(PropertyMode mode) | 
| void | setDirectionRenderType(MuscleBundle.DirectionRenderType type) | 
| void | setDirectionRenderTypeMode(PropertyMode mode) | 
| void | setElementWidgetSize(double size) | 
| void | setElementWidgetSizeMode(PropertyMode mode) | 
| void | setExcitation(double a)Sets the primary excitation for this component. | 
| void | setExcitationColor(java.awt.Color color) | 
| void | setExcitationColorMode(PropertyMode mode) | 
| boolean | setExcitationGain(ExcitationComponent ex,
                 double gain)Sets the gain for an excitation source in this component. | 
| void | setFibresActive(boolean active) | 
| void | setMaxColoredExcitation(double excitation) | 
| void | setMaxColoredExcitationMode(PropertyMode mode) | 
| void | setMaxForce(double maxForce) | 
| void | setMuscleMaterial(MuscleMaterial mat) | 
| void | setRenderProps(RenderProps props)Assigns a new set of render properties to this object. | 
| void | transformGeometry(AffineTransform3dBase X)Applies an affine transformation to the geometry of this component. | 
| void | transformGeometry(GeometryTransformer gtr,
                 TransformGeometryContext context,
                 int flags)Transforms the geometry of this component, using the geometry transformer
  gtrto transform its individual attributes. | 
| void | updateBounds(Vector3d pmin,
            Vector3d pmax)Update the minimum and maximum points for this object. | 
| void | updateReferences(boolean undo,
                java.util.Deque<java.lang.Object> undoInfo)May be called by the system if any of the soft references for
 this component are removed from the the component hierarchy. | 
componentChanged, copy, findComponent, get, get, getByNumber, getChildren, getNavpanelDisplay, getNumberLimit, hasChildren, hasState, hierarchyContainsReferences, indexOf, iterator, numComponents, postscan, scan, setDisplayMode, updateNameMapcheckFlag, checkName, checkNameUniqueness, clearFlag, clone, createTempFlag, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, isConnectedToHierarchy, isFixed, isMarked, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setSelected, writeequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetHardReferences, getName, getNavpanelVisibility, getNumber, getParent, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, postscan, scan, setFixed, setMarked, setName, setNumber, setParent, setSelectedgetPropertygetChildren, hasChildrenisWritable, writepublic static PropertyList myProps
public MuscleBundle()
public MuscleBundle(java.lang.String name)
public void setDefaultValues()
ModelComponentBasepublic java.awt.Color getExcitationColor()
public void setExcitationColor(java.awt.Color color)
public PropertyMode getExcitationColorMode()
public void setExcitationColorMode(PropertyMode mode)
public double getMaxColoredExcitation()
public void setMaxColoredExcitation(double excitation)
public PropertyMode getMaxColoredExcitationMode()
public void setMaxColoredExcitationMode(PropertyMode mode)
public boolean getFibresActive()
public void setFibresActive(boolean active)
public PropertyList getAllPropertyInfo()
HasPropertiesgetAllPropertyInfo in interface HasPropertiesgetAllPropertyInfo in class ModelComponentBasepublic void setElementWidgetSize(double size)
public double getElementWidgetSize()
public void setElementWidgetSizeMode(PropertyMode mode)
public PropertyMode getElementWidgetSizeMode()
public void setDirectionRenderLen(double size)
public double getDirectionRenderLen()
public void setDirectionRenderLenMode(PropertyMode mode)
public PropertyMode getDirectionRenderLenMode()
public void setDirectionRenderType(MuscleBundle.DirectionRenderType type)
public MuscleBundle.DirectionRenderType getDirectionRenderType()
public void setDirectionRenderTypeMode(PropertyMode mode)
public PropertyMode getDirectionRenderTypeMode()
public double getExcitation()
getExcitation in interface ExcitationComponentpublic void initialize(double t)
initialize() method.initialize in interface RequiresInitializet - initialization time (seconds)public void setExcitation(double a)
setExcitation in interface ExcitationComponenta - excitation valuepublic void setCombinationRule(ExcitationComponent.CombinationRule rule)
setCombinationRule in interface ExcitationComponentrule - rule for combining excitationspublic ExcitationComponent.CombinationRule getCombinationRule()
getCombinationRule in interface ExcitationComponentpublic void addExcitationSource(ExcitationComponent ex)
addExcitationSource in interface ExcitationComponentex - excitatation source to be addedpublic void addExcitationSource(ExcitationComponent ex, double gain)
addExcitationSource in interface ExcitationComponentex - excitatation source to be addedgain - gain for the sourcepublic boolean removeExcitationSource(ExcitationComponent ex)
removeExcitationSource in interface ExcitationComponentex - excitatation source to be removedpublic double getExcitationGain(ExcitationComponent ex)
getExcitationGain in interface ExcitationComponentex - excitatation source whose gain is to be queriedpublic boolean setExcitationGain(ExcitationComponent ex, double gain)
setExcitationGain in interface ExcitationComponentex - excitatation source whose gain is to be modifiedgain - new gain for the sourcepublic double getNetExcitation()
getNetExcitation in interface ExcitationComponentpublic void getSoftReferences(java.util.List<ModelComponent> refs)
updateReferences() method will
 be called to update its internal reference information.getSoftReferences in interface ModelComponentgetSoftReferences in class ModelComponentBaserefs - list to which soft references are appendedpublic void updateReferences(boolean undo,
                             java.util.Deque<java.lang.Object> undoInfo)
undo equal to false,
 this component should then examine its soft references and
 use ComponentUtils.isConnected()
 to determine which of them have been disconnected from the hierarchy.
 Disconnected references should be removed, and sufficient information
 should be appended to undoInfo to allow this update
 to be undone if this method is called later with undo 
 equal to true. When undoing an update, the undo
 information should be removed from the front of undoInfo.updateReferences in interface ModelComponentupdateReferences in class ModelComponentBaseundo - if true, indicates that the most
 recent reference update should be undone, using the supplied
 undo information.undoInfo - if undo is false, should be used
 to store information allowing the reference update to be undone.
 Otherwise, if undo is true, then this
 supplied information to undo the most recent update.public double getDefaultActivationWeight()
getDefaultActivationWeight in interface ExcitationComponentpublic MuscleMaterial getMuscleMaterial()
public MuscleMaterial createMuscleMaterial()
public void setMuscleMaterial(MuscleMaterial mat)
public void applyForce(double t)
public void setMaxForce(double maxForce)
public void addPosJacobian(SparseNumberedBlockMatrix M, double h)
public void addVelJacobian(SparseNumberedBlockMatrix M, double h)
public void addSolveBlocks(SparseNumberedBlockMatrix S)
public AxialSpringList<Muscle> getFibres()
public Muscle addFibre(Point p0, Point p1, AxialMuscleMaterial mat)
public void addFibre(Muscle fibre)
public boolean removeFibre(Muscle fibre)
public void clearFibres()
public MuscleElementDescList getElements()
public void addElement(MuscleElementDesc desc)
public MuscleElementDesc addElement(FemElement3d elem, Vector3d dir)
public MuscleElementDesc addElement(FemElement3d elem, Vector3d[] dirs)
public boolean removeElement(MuscleElementDesc desc)
public void clearElements()
public static FemModel3d getAncestorFem(ModelComponent comp)
public java.util.LinkedList<MuscleElementDesc> getNewElementsNearFibres(double dist)
public void addElementsNearFibres(double dist)
public void addFiberMeshElements(double rad,
                                 PolylineMesh mesh)
public DelaunayInterpolator getFibreRestDistanceInterpolator()
public Vector3d[] getFibreRestDirections()
public void computeElementDirections()
public void computeElementIpntDirections()
public RenderProps createRenderProps()
HasRenderPropscreateRenderProps in interface HasRenderPropspublic RenderProps getRenderProps()
HasRenderPropsgetRenderProps in interface HasRenderPropspublic void setRenderProps(RenderProps props)
HasRenderPropsnull will remove render properties from this object.setRenderProps in interface HasRenderPropsprops - new render properties for this objectpublic void prerender(RenderList list)
IsRenderablelist.addIfVisible (obj);
for each of the objects in question.prerender in interface IsRenderablelist - list of objects to be renderedpublic void render(Renderer renderer, int flags)
IsRenderableRenderer.render in interface IsRenderablerenderer - provides the functionality used to perform the rendering.flags - flags that may be used to control different 
 aspects of the rendering. Flags are defined in Renderer
 and currently include
 Renderer.HIGHLIGHT and
 Renderer.SORT_FACES.public boolean isSelectable()
isSelectable in interface IsSelectablepublic int numSelectionQueriesNeeded()
IsSelectablerender method), then this method should
 return the maximum number of selection queries that will be
 required. Otherwise, this method should return -1.numSelectionQueriesNeeded in interface IsSelectablepublic void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderableupdateBounds in interface IsRenderablepmin - minimum pointpmax - maximum pointpublic int getRenderHints()
IsRenderableTRANSPARENT and
 TWO_DIMENSIONAL.getRenderHints in interface IsRenderablepublic void getSelection(java.util.LinkedList<java.lang.Object> list,
                         int qid)
IsSelectablelist the component (or components) associated with
 the qid-th selection query issued by this component's render
 method. This will only be called if this component manages its own
 selection (i.e., the number nums returned by IsSelectable.numSelectionQueriesNeeded() is positive), and qid will in
 turn be a number between 0 and nums-1.getSelection in interface IsSelectablelist - selected objects are appended to the end of this listqid - index of the selection querypublic void scaleDistance(double s)
public void scaleMass(double s)
public void connectToHierarchy()
ModelComponentBase
 When this method is called, ModelComponent.getParent() will return
 the new parent component; the system will have set this beforehand.
connectToHierarchy in interface ModelComponentconnectToHierarchy in class ModelComponentBasepublic void disconnectFromHierarchy()
ModelComponentBase When this
 method is called, ModelComponent.getParent() will still return this original
 parent component; the system will set this to null after.
disconnectFromHierarchy in interface ModelComponentdisconnectFromHierarchy in class ModelComponentBasepublic void addFascicle(java.util.LinkedList<Muscle> fascicle)
public java.util.ArrayList<java.util.LinkedList<Muscle>> getFascicles()
public void clearFascicles()
public void transformGeometry(AffineTransform3dBase X)
TransformableGeometryTransformGeometryContext.transform (this, X, 0);
transformGeometry in interface TransformableGeometryX - affine transformation to apply to the componentpublic void transformGeometry(GeometryTransformer gtr, TransformGeometryContext context, int flags)
TransformableGeometrygtr to transform its individual attributes. The
 context argument supplies information about what other
 components are currently being transformed, and also allows the
 requesting of update actions to be performed after all transform called
 have completed. The context is also the usual entity that calls
 this method, from within its TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
 method. The argument flags provides flags to specify
 various conditions associated with the the transformation. 
 At present, the available flags are TransformableGeometry.TG_SIMULATING and 
 TransformableGeometry.TG_ARTICULATED.
 This method is not usually called directly by applications. 
 Instead, it is typically called from within the 
 TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int) method of the context,
 which takes care of the various operations needed for a
 complete transform operation, including calling 
 TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int) to collect other 
 components that should be transformed, calling 
 TransformableGeometry.transformGeometry(maspack.matrix.AffineTransform3dBase) for each component, notifying
 component parents that the geometry has changed, and calling
 any requested TransformGeometryActions. More details
 are given in the documentation for 
 TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int).
 
 
TransformGeometryContext provides a number of
 static convenience transform methods
 which take care of building the context and calling
 apply() for a specified set of components.
 
 
This method should not
 generally call transformGeometry() for its descendant
 components. Instead, descendants needing transformation should be
 specified by adding them to the context in the method TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int).
transformGeometry in interface TransformableGeometrygtr - transformer implementing the transformcontext - context information, including what other components
 are being transformedflags - specifies conditions associated with the transformationpublic void addTransformableDependencies(TransformGeometryContext context, int flags)
TransformableGeometrycontext any transformable components which should be
 transformed as the same time as this component. This will generally
 include descendant components, and may also include other components to
 which this component is connected in some way.
 
 This method is generally called from with the 
 TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int) method of a 
 TransformGeometryContext.
addTransformableDependencies in interface TransformableGeometrycontext - context information, to which the dependent components
 are added.flags - specifies conditions associated with the transformation